Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How important is leveling to the play experience (lvls 2-8)?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="UngeheuerLich" data-source="post: 8538305" data-attributes="member: 59057"><p>For 3e, i guess we played it all wrong:</p><p></p><p>I think originally, AC of monsters was not intended to scale as much as it effectively did. So I'd wager that originally the intend was that fighers do hit with their third and 4th attack and that above level hitting their first attack was more or less given.</p><p></p><p>So a fighter leveling up beyond level 6 was actually useful. Same for skills by the way.</p><p></p><p>But that was not how it was played, we all scaled AC so that fighters did not auto hit, the monk fell terribly behind and skills were either skilled fully or not at all.</p><p>I guess we as players were not comfortable with auto hits (although fighters in ADnD already did...)</p><p></p><p>3.5 came and splat books and somehow it was more or less codified that and it peaked in 4e when everything scaled the same.</p><p></p><p>Long story short: leveling is important, if you don't scale opponents AC with levels, otherwise the fighter will never feel more powerful and if you scale skill DCs too, the rogue will never feel better at a given task.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8538305, member: 59057"] For 3e, i guess we played it all wrong: I think originally, AC of monsters was not intended to scale as much as it effectively did. So I'd wager that originally the intend was that fighers do hit with their third and 4th attack and that above level hitting their first attack was more or less given. So a fighter leveling up beyond level 6 was actually useful. Same for skills by the way. But that was not how it was played, we all scaled AC so that fighters did not auto hit, the monk fell terribly behind and skills were either skilled fully or not at all. I guess we as players were not comfortable with auto hits (although fighters in ADnD already did...) 3.5 came and splat books and somehow it was more or less codified that and it peaked in 4e when everything scaled the same. Long story short: leveling is important, if you don't scale opponents AC with levels, otherwise the fighter will never feel more powerful and if you scale skill DCs too, the rogue will never feel better at a given task. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How important is leveling to the play experience (lvls 2-8)?
Top