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How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition
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<blockquote data-quote="Intense_Interest" data-source="post: 4765944" data-attributes="member: 65904"><p>I'm pretty much the only guy speaking in the vein of finding the math "difficult", so I'll state my point:</p><p></p><p>In all honesty- for my group, at least- it is! We aren't playing with Tonka Toys between game-days either: most of us are accomplished enough in our lives to have the money to spend on this hobby. So when I say that the beer we drink inhibits our ability to do the math, it isn't because of our inability to figure the arithmetic. </p><p></p><p>We come to the table for the social interaction which the alcohol acts as a lubricant, enough that when the combat rounds start, we don't <em>want</em> to be sitting with bowed heads and eraser-headed pencils, and would rather be plotting round-by-round combats and joshing one another about missing a goblin. </p><p></p><p>If one is allowed to reference "dating" without linking wikipedia, the ultimate work of the stacking bonus systems is like filling out Crossword puzzles inbetween rounds of Speed Dating. Yes, there might be a market for the service, and I can promise someone here will pipe up in saying so, but the two ideas are dischordinant: the social atmosphere of table-based gaming versus the isolated work of bonus calculation.</p><p></p><p>4E works better for us, because most of the fiddly bits are single-learning applications: Dazed and Stunned at least have names and independant rules to describe them, and the round-by-round nature of these conditions enable us to learn them quickly because of their immediate application. Pretty much everyone at the table learns what Marked means after the second encounter; but on the other hand, no one remembers what the the +4 from Cats Grace goes to until you look up the page number on the Wizard's sheet (True story, we had an argument over if the Grace represented Charisma or Dexterity). As a group, we choose to use the rule-set that allowed us to skip the Crossword part, and play the Dating Game. Whoopie, indeed.</p></blockquote><p></p>
[QUOTE="Intense_Interest, post: 4765944, member: 65904"] I'm pretty much the only guy speaking in the vein of finding the math "difficult", so I'll state my point: In all honesty- for my group, at least- it is! We aren't playing with Tonka Toys between game-days either: most of us are accomplished enough in our lives to have the money to spend on this hobby. So when I say that the beer we drink inhibits our ability to do the math, it isn't because of our inability to figure the arithmetic. We come to the table for the social interaction which the alcohol acts as a lubricant, enough that when the combat rounds start, we don't [I]want[/I] to be sitting with bowed heads and eraser-headed pencils, and would rather be plotting round-by-round combats and joshing one another about missing a goblin. If one is allowed to reference "dating" without linking wikipedia, the ultimate work of the stacking bonus systems is like filling out Crossword puzzles inbetween rounds of Speed Dating. Yes, there might be a market for the service, and I can promise someone here will pipe up in saying so, but the two ideas are dischordinant: the social atmosphere of table-based gaming versus the isolated work of bonus calculation. 4E works better for us, because most of the fiddly bits are single-learning applications: Dazed and Stunned at least have names and independant rules to describe them, and the round-by-round nature of these conditions enable us to learn them quickly because of their immediate application. Pretty much everyone at the table learns what Marked means after the second encounter; but on the other hand, no one remembers what the the +4 from Cats Grace goes to until you look up the page number on the Wizard's sheet (True story, we had an argument over if the Grace represented Charisma or Dexterity). As a group, we choose to use the rule-set that allowed us to skip the Crossword part, and play the Dating Game. Whoopie, indeed. [/QUOTE]
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