Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hexmage-EN" data-source="post: 4771421" data-attributes="member: 79428"><p>I sort of regret starting this thread now. For one thing I've done some thinking and I'm a lot happier with how magic is done in 4E than I was initially.</p><p></p><p> As for Martial powers being difficult to rationalize, I agree to an extent. "Come and Get It" is the only power I've seen that I outright disallow in my games. It makes sense to me in regards to challenging warriors and unintelligent monsters, but I don't think an intelligent mastermind should be forced to attack if he's within 15 feet of a Fighter. </p><p></p><p> Most other Martial powers are okay to me; a few of them just require a bit of metagaming, and I feel it's worth it if it gives Martial characters more to do. Also, not all mundane powers that force movement are bad: skilled fighters have ways of tricking people into thinking their guard is down when really it's just a ploy to catch their enemy off-guard. </p><p></p><p> Besides, there are things in previous editions of D&D that are difficult to rationalize. For example, how exactly do Medium-sized characters armed with swords and warhammers effectively attack Gargantuan and Colossal creatures that they only come up to the ankles of?</p></blockquote><p></p>
[QUOTE="Hexmage-EN, post: 4771421, member: 79428"] I sort of regret starting this thread now. For one thing I've done some thinking and I'm a lot happier with how magic is done in 4E than I was initially. As for Martial powers being difficult to rationalize, I agree to an extent. "Come and Get It" is the only power I've seen that I outright disallow in my games. It makes sense to me in regards to challenging warriors and unintelligent monsters, but I don't think an intelligent mastermind should be forced to attack if he's within 15 feet of a Fighter. Most other Martial powers are okay to me; a few of them just require a bit of metagaming, and I feel it's worth it if it gives Martial characters more to do. Also, not all mundane powers that force movement are bad: skilled fighters have ways of tricking people into thinking their guard is down when really it's just a ploy to catch their enemy off-guard. Besides, there are things in previous editions of D&D that are difficult to rationalize. For example, how exactly do Medium-sized characters armed with swords and warhammers effectively attack Gargantuan and Colossal creatures that they only come up to the ankles of? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition
Top