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How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition
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<blockquote data-quote="fanboy2000" data-source="post: 4772586" data-attributes="member: 19998"><p>First, let's quote the whole paragraph.</p><p>I want it to be clear that I was saying people who disagreed with me on the issue of whether or not fighters use magic in 4e have no imagination. (I'll leave it up to you, the reader, to decide how serious I was.)</p><p></p><p>Second, Arneson and Gygax haven't expressed an opinion the matter.</p><p></p><p>Third, I don't play a game designed by either of them. Now I own Supplement II, but I don't play any games designed by them.</p><p></p><p>Fourth, 4e wasn't designed by either of them. Near as I can tell, it was designed by people who grew-up playing prior editions and watching/reading the kind of influences of which I am a fanboy of. You're right, we aren't discussing Toon, we're discussing the fourth edition of D&D, a very different game from the one that used the Chainmail rules for combat. I never got to play the original game, so I can't comment on it.</p><p></p><p>So if you thought I was insulting Arneson and Gygax, then I'm sorry for poorly wording my post.</p><p></p><p>Aside: Have you read the 4e DMG? I like it, it's a good read. In there is a sidebar about Wyatt running a game with his son. I don't have any children, so I find these little stories interesting as a window into the future. Now think about it, Wyatt's a huge influence on the design of 4e. I wonder how running a game with a child influences the way you design that game?</p></blockquote><p></p>
[QUOTE="fanboy2000, post: 4772586, member: 19998"] First, let's quote the whole paragraph. I want it to be clear that I was saying people who disagreed with me on the issue of whether or not fighters use magic in 4e have no imagination. (I'll leave it up to you, the reader, to decide how serious I was.) Second, Arneson and Gygax haven't expressed an opinion the matter. Third, I don't play a game designed by either of them. Now I own Supplement II, but I don't play any games designed by them. Fourth, 4e wasn't designed by either of them. Near as I can tell, it was designed by people who grew-up playing prior editions and watching/reading the kind of influences of which I am a fanboy of. You're right, we aren't discussing Toon, we're discussing the fourth edition of D&D, a very different game from the one that used the Chainmail rules for combat. I never got to play the original game, so I can't comment on it. So if you thought I was insulting Arneson and Gygax, then I'm sorry for poorly wording my post. Aside: Have you read the 4e DMG? I like it, it's a good read. In there is a sidebar about Wyatt running a game with his son. I don't have any children, so I find these little stories interesting as a window into the future. Now think about it, Wyatt's a huge influence on the design of 4e. I wonder how running a game with a child influences the way you design that game? [/QUOTE]
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How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition
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