Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ExploderWizard" data-source="post: 4773975" data-attributes="member: 66434"><p>Not at all. A roleplaying game is about portraying a fictional character within a given game world. Simulation/realism is a separate issue from this and isn't connected. If you are participating in a roleplaying game, then you are deciding how your character will respond to events in the game as opposed to actively telling a story during such participation. After the action takes place, a story may be made out the events.</p><p> </p><p> </p><p> </p><p>Well I do loves me some cake.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Too many powers is a minor issue. The bigger problem is the lack of definition between the magical and mundane. The blending of it all together into "superpowers" is an unwanted genre shift to me. If I want to play a supers game I will, there is no need to morph a fantasy game into one. This has nothing to do with the scale of the abilities. D&D has always featured a steadily rising power curve. The only "realism" that has ever been important (to me) has been the relative consistent reality of the game world, which includes magic that is identifiable as such.I have never seen a game in which humans fighting huge dragons ever approached what I would call realistic.</p><p> </p><p> </p><p> </p><p>[bolded part] I do want to tell you, because its a fact.</p><p> </p><p>IMHO 4E is too much about about combat. The rules presentation supports the grid first/ world second approach to the game.I also have stated on more than one occasion that 4E does not inhibit roleplaying and I stand by that. Unless the mad-cow has advanced in my brain, I do not recall complaining about a lack of storytelling.</p><p> </p><p> </p><p> </p><p>Yes. I never claimed that D&D at its core was an implied low magic game. Please enlighten me about these contadictions. 4E has adjusted the scale of things to remove the " zero to hero" aspect of power gain that had been there before. Fledgling adventurers are virtual X-men at 1st level in 4E which is a dramatic change from prior editions.</p><p> </p><p> </p><p> </p><p> </p><p>Why tone down fantastic elements? Its a fantasy world and I think it should have them. Heroes are powerful beings and get to operate outside the regular laws of the world, and thats called magic or supernatural power. If there is no underlying mundane world how do the heroes stand out from everyone else? Old D&D took a semi-medieval world and overlayed a layer of the fantastic. This made the fantasy elements really stand out. If the whole world is over the top fantastical then everything seems kind of the same.</p><p> </p><p> </p><p> </p><p>I see 4E as world where fireballs aren't blazing. Can you really kill anything but a constructed pinata monster with that thing?</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4773975, member: 66434"] Not at all. A roleplaying game is about portraying a fictional character within a given game world. Simulation/realism is a separate issue from this and isn't connected. If you are participating in a roleplaying game, then you are deciding how your character will respond to events in the game as opposed to actively telling a story during such participation. After the action takes place, a story may be made out the events. Well I do loves me some cake.:) Too many powers is a minor issue. The bigger problem is the lack of definition between the magical and mundane. The blending of it all together into "superpowers" is an unwanted genre shift to me. If I want to play a supers game I will, there is no need to morph a fantasy game into one. This has nothing to do with the scale of the abilities. D&D has always featured a steadily rising power curve. The only "realism" that has ever been important (to me) has been the relative consistent reality of the game world, which includes magic that is identifiable as such.I have never seen a game in which humans fighting huge dragons ever approached what I would call realistic. [bolded part] I do want to tell you, because its a fact. IMHO 4E is too much about about combat. The rules presentation supports the grid first/ world second approach to the game.I also have stated on more than one occasion that 4E does not inhibit roleplaying and I stand by that. Unless the mad-cow has advanced in my brain, I do not recall complaining about a lack of storytelling. Yes. I never claimed that D&D at its core was an implied low magic game. Please enlighten me about these contadictions. 4E has adjusted the scale of things to remove the " zero to hero" aspect of power gain that had been there before. Fledgling adventurers are virtual X-men at 1st level in 4E which is a dramatic change from prior editions. Why tone down fantastic elements? Its a fantasy world and I think it should have them. Heroes are powerful beings and get to operate outside the regular laws of the world, and thats called magic or supernatural power. If there is no underlying mundane world how do the heroes stand out from everyone else? Old D&D took a semi-medieval world and overlayed a layer of the fantastic. This made the fantasy elements really stand out. If the whole world is over the top fantastical then everything seems kind of the same. I see 4E as world where fireballs aren't blazing. Can you really kill anything but a constructed pinata monster with that thing? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition
Top