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How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition
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<blockquote data-quote="fanboy2000" data-source="post: 4778929" data-attributes="member: 19998"><p>In addition to the class traits listed in the PHB, exceptional martial prowess.</p><p> </p><p>I'll get to this.</p><p> </p><p>Sure.</p><p></p><p>Of course it does. That's why 4e has weapon proficiency bonuses. If you've trained in that weapon, you wield it more effectivly. The <em>Basic Meelee Attack</em> power allows anyone to pick-up something 4e defines as a weapon and use it. But it's almost always more effective to use something you have more training in. A fighter, for example, probably has trained with the weapon he or she is using but has trained to use that weapon in more effective maneuvers, like cleave.</p><p></p><p>NPC and monsters don't need power sources. Power source is really just a PC Class concept, so if you wanted all PC Classes to use it, not specifying the power source is a good idea.</p><p></p><p>You used the lack of a power source with the Basic Melee Attack and Basic Ranged Attack as evidence that the martial power source is magic. The problem with that contention is that those powers are just there so characters can wield a weapon and attempt to hit something with it either with an opportunity attack (have I said I hate that phrasing yet?) or when you can't use some other power.</p><p> </p><p>Sure it supports it. Think about it, Mallus said that narrative control consistent with the rules. You said that had no basis in the rulebooks. Those were strong words. I pointed out a basis. Sure, it's not much but it's a positive statement by a designer in a core rulebook.</p><p> </p><p>The problem with the wording you're quoting is that it's a negative statement. You're inferring what the martial power source is (and what the game designers intent was) from a description of what it isn't. I provided an alternative explanation, flowery prose.</p><p></p><p>Now, what's the simplest explanation: that the designers consistently failed to explicitly name magic as the source of a fighter's, rogue's, and ranger's power or that they didn't say it because they didn't intend it? </p><p></p><p>Edit: the first page of Martial Power says "All legendary warriors develop martial power to such an extent that their abilities are the equal of <em>magical</em> abilities." Not traditional magic, just magic. Again, what explanation is simplest: the one that requires the designers to leave off an important description, or the one that takes it at face value.</p><p></p><p>The ability to do something extraordinary.</p></blockquote><p></p>
[QUOTE="fanboy2000, post: 4778929, member: 19998"] In addition to the class traits listed in the PHB, exceptional martial prowess. I'll get to this. Sure. Of course it does. That's why 4e has weapon proficiency bonuses. If you've trained in that weapon, you wield it more effectivly. The [I]Basic Meelee Attack[/I] power allows anyone to pick-up something 4e defines as a weapon and use it. But it's almost always more effective to use something you have more training in. A fighter, for example, probably has trained with the weapon he or she is using but has trained to use that weapon in more effective maneuvers, like cleave. NPC and monsters don't need power sources. Power source is really just a PC Class concept, so if you wanted all PC Classes to use it, not specifying the power source is a good idea. You used the lack of a power source with the Basic Melee Attack and Basic Ranged Attack as evidence that the martial power source is magic. The problem with that contention is that those powers are just there so characters can wield a weapon and attempt to hit something with it either with an opportunity attack (have I said I hate that phrasing yet?) or when you can't use some other power. Sure it supports it. Think about it, Mallus said that narrative control consistent with the rules. You said that had no basis in the rulebooks. Those were strong words. I pointed out a basis. Sure, it's not much but it's a positive statement by a designer in a core rulebook. The problem with the wording you're quoting is that it's a negative statement. You're inferring what the martial power source is (and what the game designers intent was) from a description of what it isn't. I provided an alternative explanation, flowery prose. Now, what's the simplest explanation: that the designers consistently failed to explicitly name magic as the source of a fighter's, rogue's, and ranger's power or that they didn't say it because they didn't intend it? Edit: the first page of Martial Power says "All legendary warriors develop martial power to such an extent that their abilities are the equal of [I]magical[/I] abilities." Not traditional magic, just magic. Again, what explanation is simplest: the one that requires the designers to leave off an important description, or the one that takes it at face value. The ability to do something extraordinary. [/QUOTE]
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