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How important is stat accuracy to you?
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<blockquote data-quote="Jedi_Solo" data-source="post: 3505149" data-attributes="member: 40245"><p>I realise that 5 is kind of an arbitrary number for this discussion. Being off by five is much more of a problem for a 1st level encounter than it is for a 20th level encounter so I will look at this as being off X in BAB; where X is a "large enough number to be a problem but small enough that you won't notice it right away".</p><p></p><p>(I phrase it like this because if a 1st level kobald has a +11 to attack it should raise a flag for the DM to take a closer look at that number so the error gets caught. I'm talking about the errors that are juuuust off enough to not get caught at first glance.)</p><p></p><p>I think I would rather have an interesting encounter if I would be forced to choose - and I'm usually a player instead of a DM. I'd rather have a fight I'll remember instead of "another attack by big brutes". I want my PC to survive and complete the story. But I'm there to have fun. </p><p></p><p>Being attacked by a critter that is just like a bunch of other critters I don't find fun. Sometimes this is the DM's fault. Othertimes the description is different enough and the the picture is cool enough that the fact that the critter is just like what we faught last week won't be immediately apparent. Give me the cool fight.</p><p></p><p></p><p></p><p>And I've been in fights where we missed because we rolled just 1 below the AC or JUST get hit because the critter rolled our AC exactly. I wouldn't be surprised of some of those stat blocks are off and we should have hit or the critter should have missed.</p><p></p><p>I don't know the critters write-up. Maybe they have a high STR score. Who's to say that monster should have a 20 STR instead of an 18 or 22 STR? Maybe they have a high natural armor. Even in mid-CR range critters there is alot of room to give the critter a higher AC (natural armor, DEX, etc). As a player how am I to know that stat-block is correct or not?</p><p></p><p></p><p></p><p></p><p>I wouldn't want to see that as a DM. The example given above doesn't look that bad. But I fear the day when I see a king with:</p><p></p><p>Class Skills (8 ranks): Bluff, Diplomacy, Knowledge (History), Kowledge (Nobility & Royalty), Sense Motive, Perform (Sing), Use Magic Device</p><p></p><p>Not to mention the bunch of Skill Focus (X) feats that are in a different area of the stat block. I'll take the errors if I don't have to do the work on the fly.</p></blockquote><p></p>
[QUOTE="Jedi_Solo, post: 3505149, member: 40245"] I realise that 5 is kind of an arbitrary number for this discussion. Being off by five is much more of a problem for a 1st level encounter than it is for a 20th level encounter so I will look at this as being off X in BAB; where X is a "large enough number to be a problem but small enough that you won't notice it right away". (I phrase it like this because if a 1st level kobald has a +11 to attack it should raise a flag for the DM to take a closer look at that number so the error gets caught. I'm talking about the errors that are juuuust off enough to not get caught at first glance.) I think I would rather have an interesting encounter if I would be forced to choose - and I'm usually a player instead of a DM. I'd rather have a fight I'll remember instead of "another attack by big brutes". I want my PC to survive and complete the story. But I'm there to have fun. Being attacked by a critter that is just like a bunch of other critters I don't find fun. Sometimes this is the DM's fault. Othertimes the description is different enough and the the picture is cool enough that the fact that the critter is just like what we faught last week won't be immediately apparent. Give me the cool fight. And I've been in fights where we missed because we rolled just 1 below the AC or JUST get hit because the critter rolled our AC exactly. I wouldn't be surprised of some of those stat blocks are off and we should have hit or the critter should have missed. I don't know the critters write-up. Maybe they have a high STR score. Who's to say that monster should have a 20 STR instead of an 18 or 22 STR? Maybe they have a high natural armor. Even in mid-CR range critters there is alot of room to give the critter a higher AC (natural armor, DEX, etc). As a player how am I to know that stat-block is correct or not? I wouldn't want to see that as a DM. The example given above doesn't look that bad. But I fear the day when I see a king with: Class Skills (8 ranks): Bluff, Diplomacy, Knowledge (History), Kowledge (Nobility & Royalty), Sense Motive, Perform (Sing), Use Magic Device Not to mention the bunch of Skill Focus (X) feats that are in a different area of the stat block. I'll take the errors if I don't have to do the work on the fly. [/QUOTE]
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