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How in depth do you role play + rant
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<blockquote data-quote="Umbran" data-source="post: 1767855" data-attributes="member: 177"><p>One person's problem is another's blessing. But perhaps the "problem" doesnt lie where you think it does....</p><p></p><p>It sounds like your DM has made a few small cosmetic changes to the behavior of some monsters. This is no big deal, and doesn't qualify as pulling anything out of a bodily orifice. Player characters don't necessarily know all the details of every monster as presented in the rulebooks, so the DM is under no onus to tell you about every such change beforehand.</p><p></p><p>On some of your role-play issues, I think your DM is trying to "cut to the chase". It sounds like he'd prefer to not spend much time on relatively mundane topics like what characters eat, so that he's got more time to spend on more adventure-y stuff. This isn't too unusual. Lots of folks feel similarly, that the game ought to be about events less ordinary than hunting and selling. While they may add flavor, these things are not terribly dramatic.</p><p></p><p>As an aside - compared to the wealth available to adventuring PCs, the money you can earn by hunting and selling meat and hides is a mere pittance. </p><p></p><p>So, at first glance your problem seems to lie merely in a difference of expectations. Yours differ very slightly from your DM's. They can probably handled by having a talk with your DM about why he chooses to do some things.</p></blockquote><p></p>
[QUOTE="Umbran, post: 1767855, member: 177"] One person's problem is another's blessing. But perhaps the "problem" doesnt lie where you think it does.... It sounds like your DM has made a few small cosmetic changes to the behavior of some monsters. This is no big deal, and doesn't qualify as pulling anything out of a bodily orifice. Player characters don't necessarily know all the details of every monster as presented in the rulebooks, so the DM is under no onus to tell you about every such change beforehand. On some of your role-play issues, I think your DM is trying to "cut to the chase". It sounds like he'd prefer to not spend much time on relatively mundane topics like what characters eat, so that he's got more time to spend on more adventure-y stuff. This isn't too unusual. Lots of folks feel similarly, that the game ought to be about events less ordinary than hunting and selling. While they may add flavor, these things are not terribly dramatic. As an aside - compared to the wealth available to adventuring PCs, the money you can earn by hunting and selling meat and hides is a mere pittance. So, at first glance your problem seems to lie merely in a difference of expectations. Yours differ very slightly from your DM's. They can probably handled by having a talk with your DM about why he chooses to do some things. [/QUOTE]
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