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How in depth do you role play + rant
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<blockquote data-quote="mhacdebhandia" data-source="post: 1768180" data-attributes="member: 18832"><p>Like other posters in the thread, I think monster behaviour is something the DM is free to change. It's also not something that your character is likely to have to worry about - even if they do have ranks in some kind of relevant Knowledge skill, the DM determines what creatures are like in his setting.</p><p></p><p>As for the minutiae of day-to-day existence, such things are very commonly glossed-over and I would suggest that most D&D players are not interested in playing <em>Survival: the Upkeep</em>. However, it's not unreasonable for your character to want to make a bit of spare change out of furs and whatnot, assuming they have the skill.</p><p></p><p>But none of the problems you raise are about role-playing <em>per se</em>. Role-playing is about personalities, assuming the point of view of another person. That can be immersive, like playing a part on stage, like writing a character in a novel, like controlling a character in a video game - but it's not significantly about things like buying food and equipment.</p><p></p><p>Some people enjoy that level of detail but most find it utterly unnecessary.</p></blockquote><p></p>
[QUOTE="mhacdebhandia, post: 1768180, member: 18832"] Like other posters in the thread, I think monster behaviour is something the DM is free to change. It's also not something that your character is likely to have to worry about - even if they do have ranks in some kind of relevant Knowledge skill, the DM determines what creatures are like in his setting. As for the minutiae of day-to-day existence, such things are very commonly glossed-over and I would suggest that most D&D players are not interested in playing [i]Survival: the Upkeep[/i]. However, it's not unreasonable for your character to want to make a bit of spare change out of furs and whatnot, assuming they have the skill. But none of the problems you raise are about role-playing [i]per se[/i]. Role-playing is about personalities, assuming the point of view of another person. That can be immersive, like playing a part on stage, like writing a character in a novel, like controlling a character in a video game - but it's not significantly about things like buying food and equipment. Some people enjoy that level of detail but most find it utterly unnecessary. [/QUOTE]
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