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How in depth do you role play + rant
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<blockquote data-quote="iblis" data-source="post: 1769824" data-attributes="member: 20429"><p>Roleplaying is generally full of 'abstracting away', by necessity. If a player, or worse a GM, 'goes all OCD on the minutiae', the whole experience will diminish inevitably.</p><p></p><p></p><p></p><p></p><p>Not here.</p><p></p><p></p><p></p><p></p><p>I know what you're meaning there, so I'll run with that. Me personally, I'm pretty flexible when it comes to that stuff. On the other hand, if a player was to get bogged down in details that will sooner or later detract from the overall experience for everyone else, then I would ask them nicely to see if they couldn't be more adaptable to the campaign's spirit of things. If that failed, then maybe they'd like to find a different campaign?...</p></blockquote><p></p>
[QUOTE="iblis, post: 1769824, member: 20429"] Roleplaying is generally full of 'abstracting away', by necessity. If a player, or worse a GM, 'goes all OCD on the minutiae', the whole experience will diminish inevitably. Not here. I know what you're meaning there, so I'll run with that. Me personally, I'm pretty flexible when it comes to that stuff. On the other hand, if a player was to get bogged down in details that will sooner or later detract from the overall experience for everyone else, then I would ask them nicely to see if they couldn't be more adaptable to the campaign's spirit of things. If that failed, then maybe they'd like to find a different campaign?... [/QUOTE]
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