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*Pathfinder & Starfinder
How involved are you in D&D's "metaplot"?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6221895" data-attributes="member: 1165"><p>Eberron doesn't have a metaplot. It's a deliberately static setting, in the sense that novels and splatbooks will not advance the setting and possibly hamper or complicate a DM's work. The starting trilogy of novels took place a year or two before the setting actually starts, and hints without answering the big questions (such as what caused the Mourning).</p><p></p><p>However, the setting is a powder keg with numerous factions at odds, which means war is possibly around the corner. This gives the DM the freedom to keep the factions snarling at each other, or make warfare break out at any time.</p><p></p><p>It also has an interesting take on psionics. There is psionics... but it's generally restricted to a single continent. If the DM wants psionics to be a big part of the setting, they provide hooks related to the continent (including human-seeming spies on the main continent), and if they don't like psionics, those spies aren't involved in anything the PCs are doing, and the PCs aren't going to head to an island continent for no reason. Something similar happened with the Underdark (Khyber) and Xen'drik (Australia). If you don't like Cthulhu, don't hook to Khyber, and if you don't like drow, stay away from Xen'drik (though most of the drow tribes have nothing in common with Forgotten Realms drow).</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6221895, member: 1165"] Eberron doesn't have a metaplot. It's a deliberately static setting, in the sense that novels and splatbooks will not advance the setting and possibly hamper or complicate a DM's work. The starting trilogy of novels took place a year or two before the setting actually starts, and hints without answering the big questions (such as what caused the Mourning). However, the setting is a powder keg with numerous factions at odds, which means war is possibly around the corner. This gives the DM the freedom to keep the factions snarling at each other, or make warfare break out at any time. It also has an interesting take on psionics. There is psionics... but it's generally restricted to a single continent. If the DM wants psionics to be a big part of the setting, they provide hooks related to the continent (including human-seeming spies on the main continent), and if they don't like psionics, those spies aren't involved in anything the PCs are doing, and the PCs aren't going to head to an island continent for no reason. Something similar happened with the Underdark (Khyber) and Xen'drik (Australia). If you don't like Cthulhu, don't hook to Khyber, and if you don't like drow, stay away from Xen'drik (though most of the drow tribes have nothing in common with Forgotten Realms drow). [/QUOTE]
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How involved are you in D&D's "metaplot"?
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