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How involved are you in D&D's "metaplot"?
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<blockquote data-quote="pedr" data-source="post: 6221972" data-attributes="member: 33464"><p>Greg Bilsland just asked Twitter what WotC can do to connect home groups to the D&D community, by which he seemed to mean groups that play Encounters, perhaps people who read the novels, get involved in meta-plot discussions etc. May be worth tweeting at him!</p><p></p><p>I like meta-plot: I have played a lot of organised play campaigns and enjoy them when the story moves forward. I'm running Encounters and The Sundering has done a good job of getting me to read the FR novels. Starting to play LFR did the same, as I'd not really been a Realms player before. </p><p></p><p>I suggested to Greg that perhaps one way to get home groups more connected to wider story developments would be low-key suggestions of elements which could DMs could include in home games which could tie their games to a meta plot. With The Sundering this could include information about Isteval, suggestions about what minor gods could get their followers to investigate which could run alongside the events of the published adventures and novels, etc. WotC's previous meta-thing, The Abyssal Plague might have worked even better for this, with suggestions for how to include its elements in home games and draw on material published for and supporting the overarching plot without having to use the wider material in its entirety.</p></blockquote><p></p>
[QUOTE="pedr, post: 6221972, member: 33464"] Greg Bilsland just asked Twitter what WotC can do to connect home groups to the D&D community, by which he seemed to mean groups that play Encounters, perhaps people who read the novels, get involved in meta-plot discussions etc. May be worth tweeting at him! I like meta-plot: I have played a lot of organised play campaigns and enjoy them when the story moves forward. I'm running Encounters and The Sundering has done a good job of getting me to read the FR novels. Starting to play LFR did the same, as I'd not really been a Realms player before. I suggested to Greg that perhaps one way to get home groups more connected to wider story developments would be low-key suggestions of elements which could DMs could include in home games which could tie their games to a meta plot. With The Sundering this could include information about Isteval, suggestions about what minor gods could get their followers to investigate which could run alongside the events of the published adventures and novels, etc. WotC's previous meta-thing, The Abyssal Plague might have worked even better for this, with suggestions for how to include its elements in home games and draw on material published for and supporting the overarching plot without having to use the wider material in its entirety. [/QUOTE]
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