Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
How involved are your NPCs?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zinovia" data-source="post: 5462331" data-attributes="member: 57373"><p>Given that there were five NPCs that could wind up tagging along with the party before they reached Seaquen, I decided to cut a few before they outnumbered the PCs. My group started with five players and now has six. We didn't need the extra combat support. Nor are 1st level characters so fragile in 4E that they need an NPC cleric to keep them alive. </p><p></p><p>Torrent was cut entirely. The group had a meeting with the daughter of the Doge of Seaquen. There they learned of the Ragesian army and a potential deal being made with the Inquisitors to keep the city safe in exchange for giving them a list of all the mages. One of the characters worked for the councilman Erdan, and knew of information smuggled out of Ragesia that they had to retrieve. Another of the PC's had attended school at the Lyceum, with Lee Sidoneth as his mentor. I made Lee a water genasi, to go with the hydromancer role, and the PC was a genasi swordmage. It all worked nicely.</p><p></p><p>Crystin and Haddin were rescued by the party, and tagged along with them for quite awhile. Haddin helped in combat only when he felt his life was endangered. Since Crystin was described in the 3.5 version as being essentially worthless in combat, I assumed she was untrained as a mage and had her stay out of the way. I was surprised to see her given combat stats in the 4E version. Haddin mind-controlled a barmaid in a town they were passing through, and wound up getting himself killed for it. </p><p></p><p>Tiljann never came with them at all. She was in the fire forest, and did stuff there, but they left her there, with the wooden sword, to pick up the pieces in the Seela village. There was no reason for her to leave with the group when her own people needed her.</p><p></p><p>Katrina was rescued and accompanied the party to Seaquen, where she insinuated herself into Simeon's staff. There she has a front row view of everything going on. She doesn't travel with the party. If she did, I would stat her up as a companion character. </p><p></p><p>Balan was a diplomat, and had no combat stats. I saw no reason to make him an effective combattant, and so he stayed out of the way in fights. The group managed to keep him alive the whole time, despite an assassination attempt.</p><p></p><p>I plan to eliminate other NPCs that I consider to be unnecessary in future modules, such as Three Weeping Ravens. You can probably tell that I dislike having extraneous NPCs around, unless the group is small enough to need the extra combat support. Mine has six players already, so more help is unnecessary.</p></blockquote><p></p>
[QUOTE="Zinovia, post: 5462331, member: 57373"] Given that there were five NPCs that could wind up tagging along with the party before they reached Seaquen, I decided to cut a few before they outnumbered the PCs. My group started with five players and now has six. We didn't need the extra combat support. Nor are 1st level characters so fragile in 4E that they need an NPC cleric to keep them alive. Torrent was cut entirely. The group had a meeting with the daughter of the Doge of Seaquen. There they learned of the Ragesian army and a potential deal being made with the Inquisitors to keep the city safe in exchange for giving them a list of all the mages. One of the characters worked for the councilman Erdan, and knew of information smuggled out of Ragesia that they had to retrieve. Another of the PC's had attended school at the Lyceum, with Lee Sidoneth as his mentor. I made Lee a water genasi, to go with the hydromancer role, and the PC was a genasi swordmage. It all worked nicely. Crystin and Haddin were rescued by the party, and tagged along with them for quite awhile. Haddin helped in combat only when he felt his life was endangered. Since Crystin was described in the 3.5 version as being essentially worthless in combat, I assumed she was untrained as a mage and had her stay out of the way. I was surprised to see her given combat stats in the 4E version. Haddin mind-controlled a barmaid in a town they were passing through, and wound up getting himself killed for it. Tiljann never came with them at all. She was in the fire forest, and did stuff there, but they left her there, with the wooden sword, to pick up the pieces in the Seela village. There was no reason for her to leave with the group when her own people needed her. Katrina was rescued and accompanied the party to Seaquen, where she insinuated herself into Simeon's staff. There she has a front row view of everything going on. She doesn't travel with the party. If she did, I would stat her up as a companion character. Balan was a diplomat, and had no combat stats. I saw no reason to make him an effective combattant, and so he stayed out of the way in fights. The group managed to keep him alive the whole time, despite an assassination attempt. I plan to eliminate other NPCs that I consider to be unnecessary in future modules, such as Three Weeping Ravens. You can probably tell that I dislike having extraneous NPCs around, unless the group is small enough to need the extra combat support. Mine has six players already, so more help is unnecessary. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
How involved are your NPCs?
Top