Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How is 2nd Edition?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dimitri Mazieres" data-source="post: 4673166" data-attributes="member: 9260"><p>Mechanicaly, it isn't as intuitive as the later versions of D&D, which aimed at a unified approach (d20 roll + modifiers = DC or higher to succeed). There are situations where rolling higher is better (attack rolls, saving throws) and others where the opposite is true (non-weapon proficiencies checks, ability checks). You will see many mechanics that may initially confuse you (such as how saving throws are categorized, THAC0) but then you'll get them (THAC0 = an inverted BAB), or simply learn to live with them (ST).</p><p>There are also a lot of things that seem as poorly justified, such as demihuman level limits ("because human are more numerous" <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" />) and multiclass combinations (or dual-class for humans).</p><p></p><p>In regards to AD&D 1e, it's pretty much what 3.5 was to 3.0, an update which incorporates many changes that were made during the 1e years, so IMHO, the only thing you're not getting is the Gygax prose.</p><p></p><p>Having said that, the mechanics I fell (or seem to remember) are less thorough than those of 3.x, so it leaves room for a lot of house ruling, as well as less need for miniatures and a battle mat.</p><p></p><p>Where AD&D 2e really shines, though, is in the proliferation of campaign settings published for it (which, ultimately, contributed to TSR's demise): Forgotten Realms, Greyhawk, Dark Sun, Ravenloft, Planescape, Birthright, Spelljammer, Dragonlance, Mystara... A whole lot to chose from. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dimitri Mazieres, post: 4673166, member: 9260"] Mechanicaly, it isn't as intuitive as the later versions of D&D, which aimed at a unified approach (d20 roll + modifiers = DC or higher to succeed). There are situations where rolling higher is better (attack rolls, saving throws) and others where the opposite is true (non-weapon proficiencies checks, ability checks). You will see many mechanics that may initially confuse you (such as how saving throws are categorized, THAC0) but then you'll get them (THAC0 = an inverted BAB), or simply learn to live with them (ST). There are also a lot of things that seem as poorly justified, such as demihuman level limits ("because human are more numerous" :erm:) and multiclass combinations (or dual-class for humans). In regards to AD&D 1e, it's pretty much what 3.5 was to 3.0, an update which incorporates many changes that were made during the 1e years, so IMHO, the only thing you're not getting is the Gygax prose. Having said that, the mechanics I fell (or seem to remember) are less thorough than those of 3.x, so it leaves room for a lot of house ruling, as well as less need for miniatures and a battle mat. Where AD&D 2e really shines, though, is in the proliferation of campaign settings published for it (which, ultimately, contributed to TSR's demise): Forgotten Realms, Greyhawk, Dark Sun, Ravenloft, Planescape, Birthright, Spelljammer, Dragonlance, Mystara... A whole lot to chose from. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How is 2nd Edition?
Top