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How is 2nd Edition?
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<blockquote data-quote="UngeheuerLich" data-source="post: 4675482" data-attributes="member: 59057"><p>Never was my brother bored at playing the fighter although he also played wizards.</p><p> </p><p>Never was our wizard overpowered in any battle, because he had a hard time managing his resources.</p><p> </p><p>Never was having no rules for "how much magic items do you get" a problem for us...</p><p>If the DM miscalculated, one application of mordekainen´s auflösung and problem solved...</p><p> </p><p>The only problem i can see with ADnD is a boring 1st level for magicians if you use no players options and the problem that a fighter is worth exactly how high he rolled his percent dice on stength and his dependence on magic items.</p><p> </p><p>I tried to go back to ADnD as a DM, but i started my career as DM with 3rd edition. So ADnD is hard for me to run. And i had a hard time figuring out how many goblins my players can take at LvL 1...</p><p> </p><p>conclusion: ADnD is a fine System, but you need:</p><p> </p><p>a) players that don´t think about balance too much, but havefun playing the game</p><p> </p><p>b) players that can except, that fighters are powerful, because they are tough and hit hard throughout the game as long as they have a club or something and that mages are very tough and hit very hard... once a week... as long as they have their spellbook</p><p> </p><p>c) when you have some experience as a DM</p><p> </p><p> </p><p>What you need in 3.5:</p><p> </p><p>players that accept, that you say "NO" as a DM quite often when they ask if a splatbook is allowed...</p><p> </p><p>What you need in 3.5:</p><p> </p><p>A DM that says "YES"</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 4675482, member: 59057"] Never was my brother bored at playing the fighter although he also played wizards. Never was our wizard overpowered in any battle, because he had a hard time managing his resources. Never was having no rules for "how much magic items do you get" a problem for us... If the DM miscalculated, one application of mordekainen´s auflösung and problem solved... The only problem i can see with ADnD is a boring 1st level for magicians if you use no players options and the problem that a fighter is worth exactly how high he rolled his percent dice on stength and his dependence on magic items. I tried to go back to ADnD as a DM, but i started my career as DM with 3rd edition. So ADnD is hard for me to run. And i had a hard time figuring out how many goblins my players can take at LvL 1... conclusion: ADnD is a fine System, but you need: a) players that don´t think about balance too much, but havefun playing the game b) players that can except, that fighters are powerful, because they are tough and hit hard throughout the game as long as they have a club or something and that mages are very tough and hit very hard... once a week... as long as they have their spellbook c) when you have some experience as a DM What you need in 3.5: players that accept, that you say "NO" as a DM quite often when they ask if a splatbook is allowed... What you need in 3.5: A DM that says "YES" [/QUOTE]
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