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How is 5E like 4E?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8365778" data-attributes="member: 82106"><p>Depending on your build and whatnot you can run into situations where a PC has a stat pair as primary/secondary. In that case they will have one very poor defense, and a 2nd one that is mediocre. At level 1 this barely matters, the difference might be as much as 5-7 points, tops between a super strong defense and one that is the pits. That definitely matters, but not really a BIGGIE. </p><p></p><p>When you get to Epic it can be a pretty significant issue though, as your really weak defense could 'fall off the chart' to the extent that monsters are attacking with the equivalent of a +7 ability bonus and your weak defense is based on a 12, plus they're attacking a NAD, so they get another +2, and if they're extra tough they might have another +4 'just because', and all of a sudden they hit you on a 2. </p><p></p><p>At least there are a couple series of feats that help bolster defenses, so you can definitely 'fix' that if it gets to be a bad problem. OTOH when you are tooling around in Epic the bard, the cleric, the warlord, etc. are all going to have some sort of "and end this guy's condition NOW" if they are worth their salt, so it probably isn't THAT big a problem (assuming you don't have such a thing yourself, which a build of this type really should).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8365778, member: 82106"] Depending on your build and whatnot you can run into situations where a PC has a stat pair as primary/secondary. In that case they will have one very poor defense, and a 2nd one that is mediocre. At level 1 this barely matters, the difference might be as much as 5-7 points, tops between a super strong defense and one that is the pits. That definitely matters, but not really a BIGGIE. When you get to Epic it can be a pretty significant issue though, as your really weak defense could 'fall off the chart' to the extent that monsters are attacking with the equivalent of a +7 ability bonus and your weak defense is based on a 12, plus they're attacking a NAD, so they get another +2, and if they're extra tough they might have another +4 'just because', and all of a sudden they hit you on a 2. At least there are a couple series of feats that help bolster defenses, so you can definitely 'fix' that if it gets to be a bad problem. OTOH when you are tooling around in Epic the bard, the cleric, the warlord, etc. are all going to have some sort of "and end this guy's condition NOW" if they are worth their salt, so it probably isn't THAT big a problem (assuming you don't have such a thing yourself, which a build of this type really should). [/QUOTE]
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