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How is 5th edition in respects to magic item creation?
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<blockquote data-quote="CapnZapp" data-source="post: 7221188" data-attributes="member: 12731"><p>Then please don't speak for those that do.</p><p></p><p>If you absolutely must claim 5e has a functional magic item economy, please qualify that by adding "but not in any way, shape or form like the one I KNOW you are asking about"</p><p></p><p>Because that's my beef with you and anyone making the same claims you make.</p><p></p><p>You KNOW the person asking about "is there a functional magic item economy?" is talking about it from a 3rd edition perspective, because that's the edition that introduced one.</p><p></p><p>So the ONLY honest and not intentionally misleading answer is and must be:</p><p></p><p>Hell no!</p><p>5th edition may talk about items, their prices and their creation; but doesn't even come anywhere NEAR to providing actual support for a world that operates like a 3rd edition one did.</p><p></p><p>WOTC claimed 5th edition is great for supporting ANY old edition (with the possible exception of 4e, which they have finally started to admit it actually doesn't) </p><p></p><p>This is pure faff. Marketing speak. </p><p></p><p>There is nothing AT ALL in 5e to support the utility-based pricing mechanism (as opposed to rarity-based) of magic items, 3e style. Preferably complete with pricing formulas for individual power components, so you can derive the final item pricing.</p><p></p><p>Then you are perfectly within your right to believe this to be a good thing. </p><p></p><p>Just don't perpetuate the phony sales pitch that 5e does 3e, because until there's a utility-based magic item economy, there's a gaping big hole in that support.</p><p></p><p></p><p></p><p>Sent from my C6603 using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7221188, member: 12731"] Then please don't speak for those that do. If you absolutely must claim 5e has a functional magic item economy, please qualify that by adding "but not in any way, shape or form like the one I KNOW you are asking about" Because that's my beef with you and anyone making the same claims you make. You KNOW the person asking about "is there a functional magic item economy?" is talking about it from a 3rd edition perspective, because that's the edition that introduced one. So the ONLY honest and not intentionally misleading answer is and must be: Hell no! 5th edition may talk about items, their prices and their creation; but doesn't even come anywhere NEAR to providing actual support for a world that operates like a 3rd edition one did. WOTC claimed 5th edition is great for supporting ANY old edition (with the possible exception of 4e, which they have finally started to admit it actually doesn't) This is pure faff. Marketing speak. There is nothing AT ALL in 5e to support the utility-based pricing mechanism (as opposed to rarity-based) of magic items, 3e style. Preferably complete with pricing formulas for individual power components, so you can derive the final item pricing. Then you are perfectly within your right to believe this to be a good thing. Just don't perpetuate the phony sales pitch that 5e does 3e, because until there's a utility-based magic item economy, there's a gaping big hole in that support. Sent from my C6603 using [URL=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/URL] [/QUOTE]
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