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How is a Monk viable?
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<blockquote data-quote="spectre72" data-source="post: 1699143" data-attributes="member: 18885"><p>Perhaps our campaign is unusual then because my character has outlasted Many, Many, MANY Tanks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I think one thing that I have mentioned is that our campaign is light on magical items so perhaps that is the difference, but even now my monk has the highest AC of the group (at level 10). This is due to DEX, WIS, Inertial Armor, and a couple of other misc adjustments and items (24 AC).</p><p></p><p>And If the "Tank" gets hit more than the monk, and the monk gets missed the tank will go down first every time....</p><p></p><p>Perhaps part of it is good RP on my part, but playing a character that is hard to hit is good for me. </p><p></p><p>Add wholeness of body and things get even more fun.</p><p></p><p>In recent encounters she has stood in the front lines untouched while she hits with her unarmed attacks and at the end of the combat she is still at almost full HP while the fighters are down and bleeding.</p><p></p><p>My monk has held bull rushes from giants, grappled with giants, and held the front line more times than I can count while the "Tanks" bled to death on the ground (including our dwarven fighter named "Tank"). </p><p></p><p>In fact she is famous in our campaign world for holding the door of a gate house from about 8 giants (all of the other fighters were down and bleeding)during an expedition to raise the gate and reclaim the dwarven citadel that was being held by orc and giant invaders.</p><p></p><p>The GM could not believe that I stood in the door and stopped the rush of giants while my companions were getting healed and removed from the area. But stand there I did and took everything that he could dish out including grapples, bull rushes, thrown boulders, and fireballs from the flying cloud giant <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>Add good mobility and the ability to tumble through oponents and smack around spellcasters and I get a smile while the tank tries to move 20 feet of the 40+ feet I just moved.</p><p></p><p>So I understand your opinion, but in our game a monk has done quite well.</p><p></p><p>I am also not of the belief that the "Tank" fighter is the class for me <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></p></blockquote><p></p>
[QUOTE="spectre72, post: 1699143, member: 18885"] Perhaps our campaign is unusual then because my character has outlasted Many, Many, MANY Tanks ;) I think one thing that I have mentioned is that our campaign is light on magical items so perhaps that is the difference, but even now my monk has the highest AC of the group (at level 10). This is due to DEX, WIS, Inertial Armor, and a couple of other misc adjustments and items (24 AC). And If the "Tank" gets hit more than the monk, and the monk gets missed the tank will go down first every time.... Perhaps part of it is good RP on my part, but playing a character that is hard to hit is good for me. Add wholeness of body and things get even more fun. In recent encounters she has stood in the front lines untouched while she hits with her unarmed attacks and at the end of the combat she is still at almost full HP while the fighters are down and bleeding. My monk has held bull rushes from giants, grappled with giants, and held the front line more times than I can count while the "Tanks" bled to death on the ground (including our dwarven fighter named "Tank"). In fact she is famous in our campaign world for holding the door of a gate house from about 8 giants (all of the other fighters were down and bleeding)during an expedition to raise the gate and reclaim the dwarven citadel that was being held by orc and giant invaders. The GM could not believe that I stood in the door and stopped the rush of giants while my companions were getting healed and removed from the area. But stand there I did and took everything that he could dish out including grapples, bull rushes, thrown boulders, and fireballs from the flying cloud giant :] Add good mobility and the ability to tumble through oponents and smack around spellcasters and I get a smile while the tank tries to move 20 feet of the 40+ feet I just moved. So I understand your opinion, but in our game a monk has done quite well. I am also not of the belief that the "Tank" fighter is the class for me :heh: [/QUOTE]
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