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How is Acrobatics used in your game?
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<blockquote data-quote="Mercule" data-source="post: 7580428" data-attributes="member: 5100"><p>To be totally honest, I haven't even memorized the skill list for 5E, and I've been GMing it since the Basic Set came out (before the PHB). After 35 years of playing games, I just throw out a potential skill name and let the players pick one close to it. So long as it makes sense, it's all good. I'm very, very much a fan of the idea that the brutish barbarian uses Athletics to hoist himself over the wall while the lithe duelist uses Acrobatics to nimbly bounce up a couple of broken stones and handspring over the same wall.</p><p></p><p>Now, if they narrate their attempt out-of-sync with the skill or it feels like the specific skill is close, but not quite right, I might assign a penalty to it. Otherwise, I also don't have a problem if someone uses History vs Religion to try to figure out the mortal name for the Lich King of Solas or use Persuasion vs Investigate because they're working the room rather than making subtle observations to figure out who the spy is. YMMV.</p><p></p><p>For the last couple of campaigns, I haven't seen much use of either Athletics or Acrobatics, really. But... That's because the physical type characters have been a samurai-style paladin, a monk who somehow always avoided terrain, and a war cleric. I'm expecting a bit more from the shifter barbarian and the assassin with the Mark of Shadow -- hopefully, showcasing both sides of the proposition.</p></blockquote><p></p>
[QUOTE="Mercule, post: 7580428, member: 5100"] To be totally honest, I haven't even memorized the skill list for 5E, and I've been GMing it since the Basic Set came out (before the PHB). After 35 years of playing games, I just throw out a potential skill name and let the players pick one close to it. So long as it makes sense, it's all good. I'm very, very much a fan of the idea that the brutish barbarian uses Athletics to hoist himself over the wall while the lithe duelist uses Acrobatics to nimbly bounce up a couple of broken stones and handspring over the same wall. Now, if they narrate their attempt out-of-sync with the skill or it feels like the specific skill is close, but not quite right, I might assign a penalty to it. Otherwise, I also don't have a problem if someone uses History vs Religion to try to figure out the mortal name for the Lich King of Solas or use Persuasion vs Investigate because they're working the room rather than making subtle observations to figure out who the spy is. YMMV. For the last couple of campaigns, I haven't seen much use of either Athletics or Acrobatics, really. But... That's because the physical type characters have been a samurai-style paladin, a monk who somehow always avoided terrain, and a war cleric. I'm expecting a bit more from the shifter barbarian and the assassin with the Mark of Shadow -- hopefully, showcasing both sides of the proposition. [/QUOTE]
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