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How is D&D of any edition realistic?
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<blockquote data-quote="Andor" data-source="post: 4244653" data-attributes="member: 1879"><p>More specific than what? In D&D greater power has always been linked to greater toughness, it's one of the central conceits of the system. Yet now in 4e we have 8th level angels of Valor with 88 hp and 21st level Angels of valor with 1. Same deal with orcs. Same deal with Ogres. Possibly the same thing will happen with Dragons and mammoths. We won't know till we crack the MM. </p><p></p><p>As far as HP becoming more abstract, I fail to see how that's a selling point. I've never bought the "HP are abstract" argument for an instant in my 29 years of gaming. And please don't bother quoteing the 1st ed DMG, I read that 20 years ago and I didn't buy it then. You won't convince me now.</p><p></p><p>Now I personally don't have a problem with the 4e healing mechanics. I have a mental model for what it means that I am comfortable with.</p><p></p><p>The minion rules however grab my sense of immersion, slam it into the wall and knee it repeatedly in the <em>cojones</em> until it vomits in pain.</p><p></p><p>Even worse however are the conjectures (made by 4e <em>fans</em>) that in 4e if you kill an group of orcs they will have no lootable gear related to what they were using, just what is the appropriate loot drop. The diablo model in other words. Perhaps you can rationalize the axe that an orc was just swinging at you being nothing more than a bunch of pixels <u>in game</u> that derezzed when he died, but I cannot.</p></blockquote><p></p>
[QUOTE="Andor, post: 4244653, member: 1879"] More specific than what? In D&D greater power has always been linked to greater toughness, it's one of the central conceits of the system. Yet now in 4e we have 8th level angels of Valor with 88 hp and 21st level Angels of valor with 1. Same deal with orcs. Same deal with Ogres. Possibly the same thing will happen with Dragons and mammoths. We won't know till we crack the MM. As far as HP becoming more abstract, I fail to see how that's a selling point. I've never bought the "HP are abstract" argument for an instant in my 29 years of gaming. And please don't bother quoteing the 1st ed DMG, I read that 20 years ago and I didn't buy it then. You won't convince me now. Now I personally don't have a problem with the 4e healing mechanics. I have a mental model for what it means that I am comfortable with. The minion rules however grab my sense of immersion, slam it into the wall and knee it repeatedly in the [i]cojones[/i] until it vomits in pain. Even worse however are the conjectures (made by 4e [i]fans[/i]) that in 4e if you kill an group of orcs they will have no lootable gear related to what they were using, just what is the appropriate loot drop. The diablo model in other words. Perhaps you can rationalize the axe that an orc was just swinging at you being nothing more than a bunch of pixels [u]in game[/u] that derezzed when he died, but I cannot. [/QUOTE]
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How is D&D of any edition realistic?
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