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How is Flex still a thing?
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<blockquote data-quote="Stalker0" data-source="post: 9060851" data-attributes="member: 5889"><p>Bastard swords (using exotic weapon proficiency) was a feat you took if you were trying to eek out every bit of damage you could. We also ahve to remember that fighters got a LOT of feats in 3e compared to now, so the oppurtunity cost was lower.</p><p></p><p>One major difference in 3e though around "versatile" was that the difference between SB and THW was MUCH bigger than it is today.</p><p></p><p>Once you got a magical shield (which was much cheaper to add magic to and get more AC than other methods), losing it could lose you 4-5 AC. But on the other hand, you get +50% damage from your strength mod, and most important your power attack bonus was DOUBLED. You would do a tremendous amount more damage.</p><p></p><p>And so some characters were willing to make the trade in different combats. Some fights you would need to tank, and an extra 5 AC was absolutely worth it. Other times you wanted to rip monsters apart, and so you would drop the shield, grip two handed, and go to work.</p><p></p><p>In comparison, switching from 1H to 2H in 5e is.... pretty garbage. You get effectively a +1.1 damage at the cost of +2 AC, and if you had the dueling fighting style you are actually losing damage.</p><p></p><p>Well now with flex you basically have zero reason to actually switch from 1 H to 2H</p></blockquote><p></p>
[QUOTE="Stalker0, post: 9060851, member: 5889"] Bastard swords (using exotic weapon proficiency) was a feat you took if you were trying to eek out every bit of damage you could. We also ahve to remember that fighters got a LOT of feats in 3e compared to now, so the oppurtunity cost was lower. One major difference in 3e though around "versatile" was that the difference between SB and THW was MUCH bigger than it is today. Once you got a magical shield (which was much cheaper to add magic to and get more AC than other methods), losing it could lose you 4-5 AC. But on the other hand, you get +50% damage from your strength mod, and most important your power attack bonus was DOUBLED. You would do a tremendous amount more damage. And so some characters were willing to make the trade in different combats. Some fights you would need to tank, and an extra 5 AC was absolutely worth it. Other times you wanted to rip monsters apart, and so you would drop the shield, grip two handed, and go to work. In comparison, switching from 1H to 2H in 5e is.... pretty garbage. You get effectively a +1.1 damage at the cost of +2 AC, and if you had the dueling fighting style you are actually losing damage. Well now with flex you basically have zero reason to actually switch from 1 H to 2H [/QUOTE]
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