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How is FR changing with 4E?
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<blockquote data-quote="Uzzy" data-source="post: 4412776" data-attributes="member: 51590"><p>Regarding the Tyr thing, what's far more bizarre are the actions of the Brightwater Goddesses in regards to it. Sune, the Goddess of Love, agrees to set up an arranged, loveless marriage. She picks Tymora, the Goddess of Luck and one of the most flighty goddesses in the pantheon to get married, and Tymora goes along with it! What's worse is that the whole thing is arranged because a demigoddess, Siamorphe, Goddess of Nobility, joins with the Brightwater Goddesses, which some how unbalances things. </p><p></p><p>Goes against everything that's ever been shown about those goddesses. </p><p></p><p>Anyway...</p><p></p><p></p><p></p><p>Not unless the DM does that surprising thing and reads the Campaign Setting Book, which gives two important pieces of advice. Firstly, there are a couple of paragraphs on making the PC's the stars, which say that you shouldn't have those powerful NPC's around doing everything for the players. Secondly, there is the sidebar 'Concerns of the Mighty', which give seven very good reasons as to why powerful NPC's don't get involved with little problems. </p><p></p><p></p><p></p><p>Oh, I get that concern. If I were to change large aspects of my home campaign, I'd either discuss it with the players, or at the very least let them know about them. That's just an issue of communication.</p></blockquote><p></p>
[QUOTE="Uzzy, post: 4412776, member: 51590"] Regarding the Tyr thing, what's far more bizarre are the actions of the Brightwater Goddesses in regards to it. Sune, the Goddess of Love, agrees to set up an arranged, loveless marriage. She picks Tymora, the Goddess of Luck and one of the most flighty goddesses in the pantheon to get married, and Tymora goes along with it! What's worse is that the whole thing is arranged because a demigoddess, Siamorphe, Goddess of Nobility, joins with the Brightwater Goddesses, which some how unbalances things. Goes against everything that's ever been shown about those goddesses. Anyway... Not unless the DM does that surprising thing and reads the Campaign Setting Book, which gives two important pieces of advice. Firstly, there are a couple of paragraphs on making the PC's the stars, which say that you shouldn't have those powerful NPC's around doing everything for the players. Secondly, there is the sidebar 'Concerns of the Mighty', which give seven very good reasons as to why powerful NPC's don't get involved with little problems. Oh, I get that concern. If I were to change large aspects of my home campaign, I'd either discuss it with the players, or at the very least let them know about them. That's just an issue of communication. [/QUOTE]
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