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<blockquote data-quote="Bran Blackbyrd" data-source="post: 1309731" data-attributes="member: 1710"><p>They're right under handcuffs in the core rulebook.</p><p>Anyway, my characters usually carry a stun gun too...</p><p></p><p></p><p>I know, I bought it for our SW GM. Just because the system already existed doesn't mean they wouldn't have had to change a lot of the rules for D20M. Or in other words, they would have had to do certain things differently and, apparently, they did not want to.</p><p></p><p> </p><p>People always complain. This is a forum with a lot of different people and there will always be a portion of us that don't like something. That doesn't always mean the game designers goofed, it means tastes differ and they can't all be catered to.</p><p></p><p></p><p>That strikes me as awfully convenient. The next time I disagree with someone I can tell them that if I erroneously perceive them to be wrong, they must be.</p><p></p><p></p><p></p><p>That's your polite way of saying put up or shut up, right? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I guess you need real world firearms experience to support the current system, but none to decry it. I think d4 covered this territory very well so I'll stand with his statements on the matter.</p><p>...</p><p>I've seen this same subtle attack in forums for games like Infiltration. </p><p>"X is fine as long as you like unrealistic garbage, but if you liked realism then you'd want to change it. You <em>do</em> like realism, right?" </p><p>As I said, I think the rules do a pretty good job representing burst and autofire's accuracy. What isn't realistic is thinking you can pick up one of these weapons without any training and actually hit something while blazing away like a madman.</p><p>I never really watched the A-Team, but from what I've read online it was like going to a Stormtrooper firing range... If you're pulling a Neo and firing a minigun into a space the size of an office you'll hit something, maybe not who you're aiming at, but something. Somebody's going to have to make a save and if they're highly experienced, they might just escape unharmed. </p><p>If you're standing fifteen feet from a bus that's sitting still and the GM wants to rule that there's no way to miss with your m2hb, then they can tell you to just go ahead and roll for damage, that doesn't take a veteran GM.</p><p></p><p>More realism available at your local recruiter's office.</p></blockquote><p></p>
[QUOTE="Bran Blackbyrd, post: 1309731, member: 1710"] They're right under handcuffs in the core rulebook. Anyway, my characters usually carry a stun gun too... I know, I bought it for our SW GM. Just because the system already existed doesn't mean they wouldn't have had to change a lot of the rules for D20M. Or in other words, they would have had to do certain things differently and, apparently, they did not want to. People always complain. This is a forum with a lot of different people and there will always be a portion of us that don't like something. That doesn't always mean the game designers goofed, it means tastes differ and they can't all be catered to. That strikes me as awfully convenient. The next time I disagree with someone I can tell them that if I erroneously perceive them to be wrong, they must be. That's your polite way of saying put up or shut up, right? ;) I guess you need real world firearms experience to support the current system, but none to decry it. I think d4 covered this territory very well so I'll stand with his statements on the matter. ... I've seen this same subtle attack in forums for games like Infiltration. "X is fine as long as you like unrealistic garbage, but if you liked realism then you'd want to change it. You [I]do[/I] like realism, right?" As I said, I think the rules do a pretty good job representing burst and autofire's accuracy. What isn't realistic is thinking you can pick up one of these weapons without any training and actually hit something while blazing away like a madman. I never really watched the A-Team, but from what I've read online it was like going to a Stormtrooper firing range... If you're pulling a Neo and firing a minigun into a space the size of an office you'll hit something, maybe not who you're aiming at, but something. Somebody's going to have to make a save and if they're highly experienced, they might just escape unharmed. If you're standing fifteen feet from a bus that's sitting still and the GM wants to rule that there's no way to miss with your m2hb, then they can tell you to just go ahead and roll for damage, that doesn't take a veteran GM. More realism available at your local recruiter's office. [/QUOTE]
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