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<blockquote data-quote="Khur" data-source="post: 1314116" data-attributes="member: 5583"><p>With this statement I couldn't agree more. This seems to be the "real" trouble between you and I. I'm glad it finally seems to have worked out for the better.</p><p></p><p>Sorry. That's cool. I think I cleared up the real reason I wanted credentials, didn't I? Long story short, it was not to naysay anyone but to form a more educated opinion on the subject myself. It's fine if you've never been in the military, like I said before. Neither have I, but you seem to have even more gun experience than I do. More information for me to base ideas on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>You're quite right, and the designers at WotC are justified in sticking to one system. I don't believe they should change it officially, now that they've committed. That wouldn't be good (at least not for a few years, ala 3.5 D&D). I didn't realize that a new thread about this subject pops up every few weeks. Yet, even if one does, someone who starts a new one on the same subject hardly deserves to have ire aimed at them for it. Wanting to discuss the system is not the same thing as wanting to replace it. Taking a position, though, elicits more responses--which is valuable. That's why I didn't just ask what people thought.</p><p></p><p>I'm not a big proponent of suggesting that someone should have to read an entire message board to make sure their post has never come up before either (and I'm not suggesting you are). In a friendly situation, it seems those so inclined can involve themselves in the discussion again for the benefit of the ignorant. Those who are tired of the rehash can abstain.</p><p></p><p>Quite frankly, I really like the "Massive Damage Threshold" element of hit points better than VP/WP. It's a simpler system with a familiar name, and it actually serves to make the game a little less deadly than the VP/WP system (when guns and such "high-damage" implements are considered) excepting at low levels. That's cinematic. </p><p></p><p>You're totally right. The thing is, I am happy. I just wonder about things and I'm interested in what others have to say about my harebrained-to-brilliant ideas. Next time I'll try and be more careful about hijacking. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Thanks for taking the time to talk more about this Bran, even though portions of it irritate you. I appreciate your input, even if you thought at first I didn't. My "microscope" was just to find out where you were coming from, not to invalidate your points. Everyone has reasons for what they believe. I just like to know those.</p><p></p><p>As another note, speaking of hijacking, do people really "brawl" over this stuff? Is it that serious?</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p></blockquote><p></p>
[QUOTE="Khur, post: 1314116, member: 5583"] With this statement I couldn't agree more. This seems to be the "real" trouble between you and I. I'm glad it finally seems to have worked out for the better. Sorry. That's cool. I think I cleared up the real reason I wanted credentials, didn't I? Long story short, it was not to naysay anyone but to form a more educated opinion on the subject myself. It's fine if you've never been in the military, like I said before. Neither have I, but you seem to have even more gun experience than I do. More information for me to base ideas on. :) You're quite right, and the designers at WotC are justified in sticking to one system. I don't believe they should change it officially, now that they've committed. That wouldn't be good (at least not for a few years, ala 3.5 D&D). I didn't realize that a new thread about this subject pops up every few weeks. Yet, even if one does, someone who starts a new one on the same subject hardly deserves to have ire aimed at them for it. Wanting to discuss the system is not the same thing as wanting to replace it. Taking a position, though, elicits more responses--which is valuable. That's why I didn't just ask what people thought. I'm not a big proponent of suggesting that someone should have to read an entire message board to make sure their post has never come up before either (and I'm not suggesting you are). In a friendly situation, it seems those so inclined can involve themselves in the discussion again for the benefit of the ignorant. Those who are tired of the rehash can abstain. Quite frankly, I really like the "Massive Damage Threshold" element of hit points better than VP/WP. It's a simpler system with a familiar name, and it actually serves to make the game a little less deadly than the VP/WP system (when guns and such "high-damage" implements are considered) excepting at low levels. That's cinematic. You're totally right. The thing is, I am happy. I just wonder about things and I'm interested in what others have to say about my harebrained-to-brilliant ideas. Next time I'll try and be more careful about hijacking. :p Thanks for taking the time to talk more about this Bran, even though portions of it irritate you. I appreciate your input, even if you thought at first I didn't. My "microscope" was just to find out where you were coming from, not to invalidate your points. Everyone has reasons for what they believe. I just like to know those. As another note, speaking of hijacking, do people really "brawl" over this stuff? Is it that serious? :o [/QUOTE]
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