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<blockquote data-quote="Philip Benz" data-source="post: 8704000" data-attributes="member: 6975782"><p>Please note that if you're running an AP (like AoA or EC) you don't <strong>have </strong>to run it in super-hard mode. You are free to modify things and tone down the difficulty a bit.</p><p>Also, I dunno bout you, but I always add in many RP opportunities, NPC intrigues and so on.</p><p>I've not had a single TPK since starting PF2 shortly after its release. Had one very close, one PC escaped and the other three were down & dying - but the BBEG took them prisoner, and it took like 6-7 sessions with replacement PCs to free the "captured" PCs.</p><p>Perhaps your players need to revise their strategies. Charging straight at every enemy and fighting to the death isn't always the smart thing to do. And players new to PF2 need to learn more about teamwork (applying conditions and so on), and getting the most out of their 3 actions.</p></blockquote><p></p>
[QUOTE="Philip Benz, post: 8704000, member: 6975782"] Please note that if you're running an AP (like AoA or EC) you don't [B]have [/B]to run it in super-hard mode. You are free to modify things and tone down the difficulty a bit. Also, I dunno bout you, but I always add in many RP opportunities, NPC intrigues and so on. I've not had a single TPK since starting PF2 shortly after its release. Had one very close, one PC escaped and the other three were down & dying - but the BBEG took them prisoner, and it took like 6-7 sessions with replacement PCs to free the "captured" PCs. Perhaps your players need to revise their strategies. Charging straight at every enemy and fighting to the death isn't always the smart thing to do. And players new to PF2 need to learn more about teamwork (applying conditions and so on), and getting the most out of their 3 actions. [/QUOTE]
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