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<blockquote data-quote="Retreater" data-source="post: 8704057" data-attributes="member: 42040"><p>In my latest TPK (which I've discussed more in detail elsewhere) I had been giving out Hero Points to every player every hour. I dropped the monsters' AC by 3 points and the characters still couldn't reliably hit them. Yes, my players had suboptimal tactics and the dice were against them that combat, but ultimately the group isn't interested in doing a lot of work out of the game to master the game. The other option (my toning down the encounters) felt insulting to them, and they didn't want me to do it either.</p><p>So we were left with sticking with PF2, a game that made them frustrated and (some of the players at least) actively angry at me. Or we could switch to something else - which we did.</p><p>My experience with the system is that it doesn't hold up to campaign play - it's fine for a convention, one-shot, or Organized Play. I've yet to have a good campaign experience across the three I've GMed (for three different groups).</p></blockquote><p></p>
[QUOTE="Retreater, post: 8704057, member: 42040"] In my latest TPK (which I've discussed more in detail elsewhere) I had been giving out Hero Points to every player every hour. I dropped the monsters' AC by 3 points and the characters still couldn't reliably hit them. Yes, my players had suboptimal tactics and the dice were against them that combat, but ultimately the group isn't interested in doing a lot of work out of the game to master the game. The other option (my toning down the encounters) felt insulting to them, and they didn't want me to do it either. So we were left with sticking with PF2, a game that made them frustrated and (some of the players at least) actively angry at me. Or we could switch to something else - which we did. My experience with the system is that it doesn't hold up to campaign play - it's fine for a convention, one-shot, or Organized Play. I've yet to have a good campaign experience across the three I've GMed (for three different groups). [/QUOTE]
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