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<blockquote data-quote="kenada" data-source="post: 8728010" data-attributes="member: 70468"><p>Thanks. Wow. That is a lot less than what the CRB suggests the GM should be handing out. I assume if you followed its advice anyway, the PCs would be well beyond the adventure’s expectations.</p><p></p><p>This is where I’m getting about half your XP from accomplishments.</p><p></p><p style="margin-left: 20px"><a href="https://2e.aonprd.com/Rules.aspx?ID=574" target="_blank">Advancement Speeds, Story-Based Leveling, CRB 509</a></p> <p style="margin-left: 20px">If you don’t want to deal with managing and handing out XP, or if you want to have progression based solely on events in the story, you can ignore the XP process entirely and instead simply decide when the characters level up. Generally, the characters should gain a level every three to four game sessions, just after the most appropriate big event that happens during that time, such as defeating a significant villain or achieving a major goal.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><a href="https://2e.aonprd.com/Rules.aspx?ID=577" target="_blank">Accomplishments, CRB 507</a></p> <p style="margin-left: 20px">As mentioned earlier, it’s up to you how much XP to give out for accomplishments. As a general guideline, in a given game session, you’ll typically give several minor awards, one or two moderate awards, and only one major award, if any.</p><p></p><p>If you do story-based leveling, the equivalent speed is three or four sessions per level. I assume this rate is meant to be equivalent to the rate of advancement with XP. If you give out accomplishments at the expected rate, that is around 60~170 XP per session from accomplishments (assuming three minor, one to two moderate, and a major every few sessions), or 135 XP on average. Over three to four sessions, that is 405~540 XP, or about half a level on average.</p></blockquote><p></p>
[QUOTE="kenada, post: 8728010, member: 70468"] Thanks. Wow. That is a lot less than what the CRB suggests the GM should be handing out. I assume if you followed its advice anyway, the PCs would be well beyond the adventure’s expectations. This is where I’m getting about half your XP from accomplishments. [INDENT][URL='https://2e.aonprd.com/Rules.aspx?ID=574']Advancement Speeds, Story-Based Leveling, CRB 509[/URL][/INDENT] [INDENT]If you don’t want to deal with managing and handing out XP, or if you want to have progression based solely on events in the story, you can ignore the XP process entirely and instead simply decide when the characters level up. Generally, the characters should gain a level every three to four game sessions, just after the most appropriate big event that happens during that time, such as defeating a significant villain or achieving a major goal.[/INDENT] [INDENT][/INDENT] [INDENT][URL='https://2e.aonprd.com/Rules.aspx?ID=577']Accomplishments, CRB 507[/URL][/INDENT] [INDENT]As mentioned earlier, it’s up to you how much XP to give out for accomplishments. As a general guideline, in a given game session, you’ll typically give several minor awards, one or two moderate awards, and only one major award, if any.[/INDENT] If you do story-based leveling, the equivalent speed is three or four sessions per level. I assume this rate is meant to be equivalent to the rate of advancement with XP. If you give out accomplishments at the expected rate, that is around 60~170 XP per session from accomplishments (assuming three minor, one to two moderate, and a major every few sessions), or 135 XP on average. Over three to four sessions, that is 405~540 XP, or about half a level on average. [/QUOTE]
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