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General Tabletop Discussion
*Pathfinder & Starfinder
How is PF2E prep and GMing?
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<blockquote data-quote="Campbell" data-source="post: 8005445" data-attributes="member: 16586"><p>[USER=83242]@dave2008[/USER] </p><p></p><p>On an aesthetic level hit points are much more meat in Pathfinder Second Edition than they are in either Fourth Edition or fifth Edition of Dungeons and Dragons. Treat Wounds is not about resting. It's about being a combat medic, applying salves and bandages, and sometimes even stitching wounds shut. It's a thankless job because that damn Fighter keeps on opening up his stitches.</p><p></p><p>Fatigue is handled by the Fatigued condition which can be gained from a Barbarian's Rage, spells, pushing too hard while exploring, and general overexertion.</p><p></p><p>There is nothing like hit dice or healing surges.</p><p></p><p></p><p></p><p>There is a variant that might be more up your alley in the Game Mastery Guide - Stamina Points. Basically a little over half your hit points are Stamina points. Damage goes to them first. You regain your Stamina points after a full nights rest, but healing magic and the Treat Wounds only heals hit points. Outside of a full night's rest the only way to recover Stamina points are various activities that require Resolve points (Equal to your key ability modifier).</p><p></p><p>One way to get to where you might feel comfortable might be to use Stamina points and than limit Treat Wounds to either hourly or daily.</p><p></p><p>It's not really to my tastes, but it might be an option for you.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8005445, member: 16586"] [USER=83242]@dave2008[/USER] On an aesthetic level hit points are much more meat in Pathfinder Second Edition than they are in either Fourth Edition or fifth Edition of Dungeons and Dragons. Treat Wounds is not about resting. It's about being a combat medic, applying salves and bandages, and sometimes even stitching wounds shut. It's a thankless job because that damn Fighter keeps on opening up his stitches. Fatigue is handled by the Fatigued condition which can be gained from a Barbarian's Rage, spells, pushing too hard while exploring, and general overexertion. There is nothing like hit dice or healing surges. There is a variant that might be more up your alley in the Game Mastery Guide - Stamina Points. Basically a little over half your hit points are Stamina points. Damage goes to them first. You regain your Stamina points after a full nights rest, but healing magic and the Treat Wounds only heals hit points. Outside of a full night's rest the only way to recover Stamina points are various activities that require Resolve points (Equal to your key ability modifier). One way to get to where you might feel comfortable might be to use Stamina points and than limit Treat Wounds to either hourly or daily. It's not really to my tastes, but it might be an option for you. [/QUOTE]
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How is PF2E prep and GMing?
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