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How is PF2E prep and GMing?
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<blockquote data-quote="Celtavian" data-source="post: 8005974" data-attributes="member: 5834"><p>You can do either. Medicine works during downtime. You have Battle Medicine which works once a day per person with Battle Medicine. It can be one big heal boost if you have your medicine skill built up high enough, which everyone is unlikely to invest in as it takes away from other skills. </p><p></p><p>I can only speak to my experience, so I want to make that clear. Once you get rid of the combat healing which you can do in a slow series of encounters or in one powerful encounter, proceeding on is highly risky. You can get back to full hit points using medicine after the encounter with no dying or wounded conditions. If your next fight is dangerous, you might die. And if no one takes medicine, your party will definitely progress slower. A Medic is not a must have, but does make things easier.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 8005974, member: 5834"] You can do either. Medicine works during downtime. You have Battle Medicine which works once a day per person with Battle Medicine. It can be one big heal boost if you have your medicine skill built up high enough, which everyone is unlikely to invest in as it takes away from other skills. I can only speak to my experience, so I want to make that clear. Once you get rid of the combat healing which you can do in a slow series of encounters or in one powerful encounter, proceeding on is highly risky. You can get back to full hit points using medicine after the encounter with no dying or wounded conditions. If your next fight is dangerous, you might die. And if no one takes medicine, your party will definitely progress slower. A Medic is not a must have, but does make things easier. [/QUOTE]
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How is PF2E prep and GMing?
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