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How is the Cleric in Actual Play?
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<blockquote data-quote="Oofta" data-source="post: 7789722" data-attributes="member: 6801845"><p>If the shoe fits and all that.</p><p></p><p>No DM is excellent at every aspect of the game. Just because you have issues with some design decisions of the game doesn't mean the devs are to blame. Especially when others - myself included - have run fun and engaging games throwing relatively low level monsters at higher level parties. </p><p></p><p>A while back I threw a dozen gnolls that were around 10th level. I expected it to be a speed bump, and just a quick encounter as a warm-up with the real threat showing up in round 3 or so. Between some lucky rolls, bad strategy on part of the party and some terrain that was advantageous to the ambush it turned out to be a tough fight. </p><p></p><p>I'd go into setup and how it played out, but you seem to be immune to any feedback or advice.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7789722, member: 6801845"] If the shoe fits and all that. No DM is excellent at every aspect of the game. Just because you have issues with some design decisions of the game doesn't mean the devs are to blame. Especially when others - myself included - have run fun and engaging games throwing relatively low level monsters at higher level parties. A while back I threw a dozen gnolls that were around 10th level. I expected it to be a speed bump, and just a quick encounter as a warm-up with the real threat showing up in round 3 or so. Between some lucky rolls, bad strategy on part of the party and some terrain that was advantageous to the ambush it turned out to be a tough fight. I'd go into setup and how it played out, but you seem to be immune to any feedback or advice. [/QUOTE]
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How is the Cleric in Actual Play?
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