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How is the Giant Badger CR1/4?
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<blockquote data-quote="DaveDash" data-source="post: 6899395" data-attributes="member: 6786202"><p>CR generally becomes less accurate and meaningless as you level up. It basically depends on party composition, resource levels, etc. </p><p></p><p>I have found a lot of the higher tier CR monsters in the MM very weak against high level PCs, however stuff made purely using the DMG rules tend to be a lot better - lower attack bonuses but significantly higher DPR.</p><p></p><p>A creature that is +10 to hit but hits for 150+ damage across multiple attacks scares the hell out of PCs more than say a Dragon or a Balor that does pretty measly damage at +14 attack. </p><p>I still remember my PCs being scared as hell after fighting a CR15 Banshee that could drop them on a DC16 failed con save and also hit for 10d10 necrotic - way more scared of that than a Balor.</p><p>AC is capped so the higher attack bonus that WoTC gave creatures but the lower DPR really makes a lot of higher level monsters quite a flop.</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6899395, member: 6786202"] CR generally becomes less accurate and meaningless as you level up. It basically depends on party composition, resource levels, etc. I have found a lot of the higher tier CR monsters in the MM very weak against high level PCs, however stuff made purely using the DMG rules tend to be a lot better - lower attack bonuses but significantly higher DPR. A creature that is +10 to hit but hits for 150+ damage across multiple attacks scares the hell out of PCs more than say a Dragon or a Balor that does pretty measly damage at +14 attack. I still remember my PCs being scared as hell after fighting a CR15 Banshee that could drop them on a DC16 failed con save and also hit for 10d10 necrotic - way more scared of that than a Balor. AC is capped so the higher attack bonus that WoTC gave creatures but the lower DPR really makes a lot of higher level monsters quite a flop. [/QUOTE]
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How is the Giant Badger CR1/4?
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