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Community
General Tabletop Discussion
*Pathfinder & Starfinder
How is the warlock not overpowered?
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<blockquote data-quote="nittanytbone" data-source="post: 3473781" data-attributes="member: 35709"><p>The warlock is generally inferior to a pure caster (cleric or wizard). This is due to the restrictiveness/lack of flexibility of invocation selection and the mediocre damge output of Eldritch Blast.</p><p></p><p>There are some situations in which case Warlocks are more potent:</p><p></p><p>With a Fast-Paced DM: Wizards (and to a lesser extent other prepared casters) thrive on downtime. They need time to aquire new spells and copy them into their tome. They need time to make scrolls. They need time to sit down and memorize a proper spell loadout for the day. If the DM keeps the party continually on the run and interrupts rest cycles, a warlock is great because he can keep going indefinitely.</p><p></p><p>With an Inexperienced Player: Warlocks are easy to play as there are few resources to manage. All you have to worry about are your HP and your consumables (Scrolls, potions, etc). Wizards and other prepared casters must juggle HP, consumables, and their spell slots. A skilled and experienced player can easily juggle all these factors and get maximum mileage out of the versatility of a prepared caster, but a newbie might not understand good spell management (perhaps feeling a need to use a spell every single round, or on the other hand being too stingy and not using their spells up, or perhaps not even memorizing something useful). Sorcerers and spontaneous casters represent a middle ground between the two extremes.</p><p></p><p>With a predictable DM: If a certain invocation will ALWAYS be useful, then Warlocks are great. If you know your DM loves to include vertical challenges in every encounter, having continuous fly or spider climb is handy. Likewise, if your DM loves social encounters, Beguiling Influence is wonderful for a social character. If the DM mixes challenges up, then warlocks will find that they are hurting for versatility.</p></blockquote><p></p>
[QUOTE="nittanytbone, post: 3473781, member: 35709"] The warlock is generally inferior to a pure caster (cleric or wizard). This is due to the restrictiveness/lack of flexibility of invocation selection and the mediocre damge output of Eldritch Blast. There are some situations in which case Warlocks are more potent: With a Fast-Paced DM: Wizards (and to a lesser extent other prepared casters) thrive on downtime. They need time to aquire new spells and copy them into their tome. They need time to make scrolls. They need time to sit down and memorize a proper spell loadout for the day. If the DM keeps the party continually on the run and interrupts rest cycles, a warlock is great because he can keep going indefinitely. With an Inexperienced Player: Warlocks are easy to play as there are few resources to manage. All you have to worry about are your HP and your consumables (Scrolls, potions, etc). Wizards and other prepared casters must juggle HP, consumables, and their spell slots. A skilled and experienced player can easily juggle all these factors and get maximum mileage out of the versatility of a prepared caster, but a newbie might not understand good spell management (perhaps feeling a need to use a spell every single round, or on the other hand being too stingy and not using their spells up, or perhaps not even memorizing something useful). Sorcerers and spontaneous casters represent a middle ground between the two extremes. With a predictable DM: If a certain invocation will ALWAYS be useful, then Warlocks are great. If you know your DM loves to include vertical challenges in every encounter, having continuous fly or spider climb is handy. Likewise, if your DM loves social encounters, Beguiling Influence is wonderful for a social character. If the DM mixes challenges up, then warlocks will find that they are hurting for versatility. [/QUOTE]
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How is the warlock not overpowered?
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