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How Is There Still PCGen?
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<blockquote data-quote="Leopold" data-source="post: 282838" data-attributes="member: 758"><p>Howdy from the PCGen team here!</p><p></p><p><strong></strong></p><p><strong></strong></p><p><strong>Yes it will always and evermore be free. The 'donation' is simply for the founder and creator Bryan McRoberts to take some time off from coding and take his wife out for dinner, movies, etc. for a change instead of coding. Keeping the woman happy is key to keeping the code flowing!</strong></p><p><strong></strong></p><p><strong>As for copyright information: all information in PCGen MUST and I mean MUST have permission in a written text file, email, etc. to state that we have permission to code in. We reiceved permission from Ryan many moons ago as well as several publishers such as THG Hal from Mystic Eye Games, JTyranny from Tyranny games, and Matt Sprague from Mongoose for example, even Morrus has given us written permission for Nat20!</strong></p><p><strong></strong></p><p><strong>No code goes into production if the publisher says 'no' PERIOD.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>not true. LST monkeys work on the data files, code monkeys work on the code side. There is a select group which contacts the publisher and delegates material down to the people who can work on each area of the data files. We have broke it down into teams: some work on races, some on equipment, some on classes, etc. This way all the work gets done faster and more efficently as each of us is specialized in one area.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>every week a new version. It has changed heavily since the first of the year with more options, more goodies, more tools, cleaner interface. This week a STABLE release will be out for full production mode.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>absolutely correct! Core books if broken get fixed first as well as cleanup of files, Bugs next, and then FREQS (feature requests). None of us are paid, noone gets a check and 99% of us have fulltime jobs and families as well. It's a labor of love as the big boss puts it.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>It's LPGL i believe is the version of licensing we are using. </strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>this is true. ANY company who wishes us not to use their material all they have to do is ask and we will remove their material and explain that the publisher requested it. We value and protect every companies Intellectual property and if for some reason it interferes with said publisher and they wish it gone we will comply. So far we present the material to the publisher to have them look it over and they see that nothing that has conflicited with their IP that they can't live with. </strong></p><p><strong></strong></p><p><strong>The rumor is true, just waiting for the book to come out so we can say who it is!</strong></p><p><strong></strong></p><p><strong></strong></p><p></p><p>It truly is a flexible, mutliplatformed application, that can save hours of writing and typing by just using a simple well tuned GUI. We have fleshed it out, written up thurough docs to walk the user through creating a PC and the .lst files. We are planning on supporting future works for publishers and showing that we are a valuable tool not only for the gamers but for the companies we support as well.</p><p></p><p>Feel free to contact myself, or anyone of the people on the PCGen team here at our yahoogroup if we can aid or assist anyone further be it player or DM, writer or Publisher:</p><p></p><p><a href="http://groups.yahoo.com/group/pcgen/" target="_blank">http://groups.yahoo.com/group/pcgen/</a></p><p></p><p></p><p></p><p>Leopold</p><p>Doc Silverback</p></blockquote><p></p>
[QUOTE="Leopold, post: 282838, member: 758"] Howdy from the PCGen team here! [B] Yes it will always and evermore be free. The 'donation' is simply for the founder and creator Bryan McRoberts to take some time off from coding and take his wife out for dinner, movies, etc. for a change instead of coding. Keeping the woman happy is key to keeping the code flowing! As for copyright information: all information in PCGen MUST and I mean MUST have permission in a written text file, email, etc. to state that we have permission to code in. We reiceved permission from Ryan many moons ago as well as several publishers such as THG Hal from Mystic Eye Games, JTyranny from Tyranny games, and Matt Sprague from Mongoose for example, even Morrus has given us written permission for Nat20! No code goes into production if the publisher says 'no' PERIOD. not true. LST monkeys work on the data files, code monkeys work on the code side. There is a select group which contacts the publisher and delegates material down to the people who can work on each area of the data files. We have broke it down into teams: some work on races, some on equipment, some on classes, etc. This way all the work gets done faster and more efficently as each of us is specialized in one area. every week a new version. It has changed heavily since the first of the year with more options, more goodies, more tools, cleaner interface. This week a STABLE release will be out for full production mode. absolutely correct! Core books if broken get fixed first as well as cleanup of files, Bugs next, and then FREQS (feature requests). None of us are paid, noone gets a check and 99% of us have fulltime jobs and families as well. It's a labor of love as the big boss puts it. It's LPGL i believe is the version of licensing we are using. this is true. ANY company who wishes us not to use their material all they have to do is ask and we will remove their material and explain that the publisher requested it. We value and protect every companies Intellectual property and if for some reason it interferes with said publisher and they wish it gone we will comply. So far we present the material to the publisher to have them look it over and they see that nothing that has conflicited with their IP that they can't live with. The rumor is true, just waiting for the book to come out so we can say who it is! [/B] It truly is a flexible, mutliplatformed application, that can save hours of writing and typing by just using a simple well tuned GUI. We have fleshed it out, written up thurough docs to walk the user through creating a PC and the .lst files. We are planning on supporting future works for publishers and showing that we are a valuable tool not only for the gamers but for the companies we support as well. Feel free to contact myself, or anyone of the people on the PCGen team here at our yahoogroup if we can aid or assist anyone further be it player or DM, writer or Publisher: [url]http://groups.yahoo.com/group/pcgen/[/url] Leopold Doc Silverback [/QUOTE]
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