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How levels define D&D
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<blockquote data-quote="pawsplay" data-source="post: 5042414" data-attributes="member: 15538"><p>I do not agree. This is only true if the characters are the same "level," i.e suggested campaign limits, AKA "power levels." Otherwise you could literally have a STR 20 guy with 4d6 punch, and and a 150 point character who is identical but has STR 95 and does 18d6 damage. Also keeping in mind that the average person has PD 2 or so, the first guy averages about 2 BODY per hit and the second guy about 16, or eight times the lethality. </p><p></p><p>Also, 1 or 2 character points per session means someone could easily go from a STR 8 to STR 25 over the course of a few months of gaming. If you played once a week, in two years you could gain enough experience to give Batman a STR of about 170, allowing him to do 34d6 damage and causing people he punches to go flying about 24 hexes, or around 50 yards.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 5042414, member: 15538"] I do not agree. This is only true if the characters are the same "level," i.e suggested campaign limits, AKA "power levels." Otherwise you could literally have a STR 20 guy with 4d6 punch, and and a 150 point character who is identical but has STR 95 and does 18d6 damage. Also keeping in mind that the average person has PD 2 or so, the first guy averages about 2 BODY per hit and the second guy about 16, or eight times the lethality. Also, 1 or 2 character points per session means someone could easily go from a STR 8 to STR 25 over the course of a few months of gaming. If you played once a week, in two years you could gain enough experience to give Batman a STR of about 170, allowing him to do 34d6 damage and causing people he punches to go flying about 24 hexes, or around 50 yards. [/QUOTE]
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