Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions
How long are your 4e combats taking, real time?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DrSpunj" data-source="post: 4664359" data-attributes="member: 994"><p>Forked from: <a href="http://www.enworld.org/forum/showpost.php?postid=4662986" target="_blank"> Pace of level advancement in 4th edition D&D </a></p><p></p><p></p><p></p><p>I've seen lots of threads about how to try and speed up combat (most of which I've read and found some very helpful tips) but I still don't have a good feel for how long the average combat is taking most groups to play out.</p><p></p><p>Since our campaign started around Halloween my experience at PC levels above 3 is exactly zilch but over the course of a 4 hr session the best we've accomplished is 2 combats and a skill challenge (Obsidian, tyvm <strong>Stalker0</strong>!).</p><p></p><p>Typically a combat encounter takes us about 1.5-2 hrs to play out, generally lasting around 7-8 rounds. Now I DM a group of 7 players when everyone shows but unfortunately that's rare, usually we're around the typical 5 person party and "left the other guys behind in town" for the session or something similar.</p><p></p><p>So, <strong>Rel</strong> or anyone else, can you please elaborate on not only the number of encounters in a session or their average length but also describe their levels, number of rounds, numbers of combatants, etc.?</p><p></p><p>I'm curious if a lot of DMs are following the DMG guidelines about having some Easy encounters of less than the party level which I'd imagine are generally over very quickly. I've not run much of anything that isn't at least equal to party level and usually 1-3 levels above according to the XP budget table and while combat is usually very exciting and frequently tense, it's not usually that...<em>short</em>!</p><p></p><p>Thanks</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 4664359, member: 994"] Forked from: [url=http://www.enworld.org/forum/showpost.php?postid=4662986] Pace of level advancement in 4th edition D&D [/url] I've seen lots of threads about how to try and speed up combat (most of which I've read and found some very helpful tips) but I still don't have a good feel for how long the average combat is taking most groups to play out. Since our campaign started around Halloween my experience at PC levels above 3 is exactly zilch but over the course of a 4 hr session the best we've accomplished is 2 combats and a skill challenge (Obsidian, tyvm [b]Stalker0[/b]!). Typically a combat encounter takes us about 1.5-2 hrs to play out, generally lasting around 7-8 rounds. Now I DM a group of 7 players when everyone shows but unfortunately that's rare, usually we're around the typical 5 person party and "left the other guys behind in town" for the session or something similar. So, [b]Rel[/b] or anyone else, can you please elaborate on not only the number of encounters in a session or their average length but also describe their levels, number of rounds, numbers of combatants, etc.? I'm curious if a lot of DMs are following the DMG guidelines about having some Easy encounters of less than the party level which I'd imagine are generally over very quickly. I've not run much of anything that isn't at least equal to party level and usually 1-3 levels above according to the XP budget table and while combat is usually very exciting and frequently tense, it's not usually that...[i]short[/i]! Thanks [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
How long are your 4e combats taking, real time?
Top