Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How long is your sessions, and how do I extend my?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ashon" data-source="post: 373002" data-attributes="member: 7618"><p>When my current group got started we'd meet once every two weeks, and game between 8 and 12 hrs a session. Here are a couple of secrets that I've noticed that keeps our games interesting, and going:</p><p></p><p>1) Eat. Stop and eat. Whether it is the ordering of the pizza, and hitting on the delivery girl, or if it is actually sitting together and making the food. (Done both, different groups, but still.) This get's everyone's mind off the game for a 1/2hr or so.</p><p></p><p>2) Cigarrette breaks. We are smokers, so after about 2 hours, it's that time. So we break for a good 5-10 minutes and step away from the table. The non-gamers in the group play x-box or ps2 or watch some tv.</p><p></p><p>3) Mix up the game. We play two games a week, so this isn't so much of a problem with us. But when we were just playing one campaign a week we got the boredom everyone talks about.</p><p></p><p>4) Invite people to watch. Some people don't like this, but it helps to kepe you going when someone is watching you. We usually have one or two gf's over during a session. Besides, it makes them feel involved.</p><p></p><p>5) Ban magazines and non-required books. When the game slows the players grab their other books, and it degenerates from there.</p><p></p><p>6) Sit at a table. I know this sounds wierd, but actually play at a table. And don't have couches where people can stretch out. This is the killer. Our games got more interesting, and had less petering out after we moved to a table every week.</p><p></p><p>Just a couple of thoughts.</p></blockquote><p></p>
[QUOTE="Ashon, post: 373002, member: 7618"] When my current group got started we'd meet once every two weeks, and game between 8 and 12 hrs a session. Here are a couple of secrets that I've noticed that keeps our games interesting, and going: 1) Eat. Stop and eat. Whether it is the ordering of the pizza, and hitting on the delivery girl, or if it is actually sitting together and making the food. (Done both, different groups, but still.) This get's everyone's mind off the game for a 1/2hr or so. 2) Cigarrette breaks. We are smokers, so after about 2 hours, it's that time. So we break for a good 5-10 minutes and step away from the table. The non-gamers in the group play x-box or ps2 or watch some tv. 3) Mix up the game. We play two games a week, so this isn't so much of a problem with us. But when we were just playing one campaign a week we got the boredom everyone talks about. 4) Invite people to watch. Some people don't like this, but it helps to kepe you going when someone is watching you. We usually have one or two gf's over during a session. Besides, it makes them feel involved. 5) Ban magazines and non-required books. When the game slows the players grab their other books, and it degenerates from there. 6) Sit at a table. I know this sounds wierd, but actually play at a table. And don't have couches where people can stretch out. This is the killer. Our games got more interesting, and had less petering out after we moved to a table every week. Just a couple of thoughts. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How long is your sessions, and how do I extend my?
Top