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How long on average are your game sessions?
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<blockquote data-quote="Velderan" data-source="post: 8931360" data-attributes="member: 7038056"><p>Same. We initially switched to Roll20 out of necessity, but as we got used to it and people's circumstances changed we've settled into virtual sessions as our standard. I think the furthest one of our players had to drive for TTRPG night is 40 minutes which wasn't bad when they were already making the drive for work, but that gets to be harder to do when your job allows you to work remotely. </p><p></p><p>As for the poll, our weekly game is scheduled from 6:30 to 9:30pm plus/minus 30 minutes for end time based on where we are in the story. If we're about to enter a long complicated combat at 9pm, we usually just stop there for example.</p><p></p><p>The other table I've played with in the recent past would do a monthly in person TTRPG night with sessions typically starting around 2pm on Saturdays and ending around 10pm. That table eventually fell apart because it was harder and harder to get a time that worked for enough people to run the game.</p></blockquote><p></p>
[QUOTE="Velderan, post: 8931360, member: 7038056"] Same. We initially switched to Roll20 out of necessity, but as we got used to it and people's circumstances changed we've settled into virtual sessions as our standard. I think the furthest one of our players had to drive for TTRPG night is 40 minutes which wasn't bad when they were already making the drive for work, but that gets to be harder to do when your job allows you to work remotely. As for the poll, our weekly game is scheduled from 6:30 to 9:30pm plus/minus 30 minutes for end time based on where we are in the story. If we're about to enter a long complicated combat at 9pm, we usually just stop there for example. The other table I've played with in the recent past would do a monthly in person TTRPG night with sessions typically starting around 2pm on Saturdays and ending around 10pm. That table eventually fell apart because it was harder and harder to get a time that worked for enough people to run the game. [/QUOTE]
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How long on average are your game sessions?
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