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General Tabletop Discussion
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How long should a round represent?
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<blockquote data-quote="thewok" data-source="post: 5847179" data-attributes="member: 60907"><p>WotC should make 1 round = 1 .beat of Swatch Internet Time. Sure, one minute 26.4 seconds might be a long round, but it's easy in that one day is 1000 rounds. Imagine the ease of use when doing mass combats for battles that take all day! Or, maybe one round could be one-tenth of a .beat, at 8.64 seconds.</p><p></p><p>Time is just way too incredibly archaic. I mean, it's almost like it uses base-60, except for hours in a day. We need to switch over to a more consistent, easily divisible time system, and Swatch Internet Time should be the way to go. It would definitely be far easier to work with than the complicated "Imperial" time we use now.</p></blockquote><p></p>
[QUOTE="thewok, post: 5847179, member: 60907"] WotC should make 1 round = 1 .beat of Swatch Internet Time. Sure, one minute 26.4 seconds might be a long round, but it's easy in that one day is 1000 rounds. Imagine the ease of use when doing mass combats for battles that take all day! Or, maybe one round could be one-tenth of a .beat, at 8.64 seconds. Time is just way too incredibly archaic. I mean, it's almost like it uses base-60, except for hours in a day. We need to switch over to a more consistent, easily divisible time system, and Swatch Internet Time should be the way to go. It would definitely be far easier to work with than the complicated "Imperial" time we use now. [/QUOTE]
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How long should a round represent?
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