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How many 18th level fighters could an 18th level fighter take out
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<blockquote data-quote="DM-Rocco" data-source="post: 2398514" data-attributes="member: 14451"><p>Dang, I just typed up an awesome reply and the computer crashed. I won't try to rewrite it all, too long, but here is the short of it.</p><p> </p><p>If you use magic items, you lose some of the fundamental differences between the characters and the variables are to many. For guide lines you need to use the same items for each creature. If you give the 1.0 a girdle of giants strength you must give the 3.5 one too. If you give the 3.5 adamantine +5 full plate you must give the 1.0 it as well. You can then use the rules for the items as per the version. Don't give either artifacts, that wouldn't be fair to either side and no instant effect items, so that means no hammer of thunderbolts or vorpal swords from 1st edition. That is just an atomatic kill and only proves that you can meta game.</p><p> </p><p>Also, remember that a 1st edition can only have a -10 AC which is the same as a 30 ac in 3.5 while a 3.5 could really get over a 50 or even higher with a lot of the right magical gear, making the 1.0 a test dummy since they could never hit.</p><p> </p><p>Also remember that the hit bonus was different from the damage bonus in 1.0 so a 25 Strength would give you a +7 to hit and a +14 damage and it only stacked with the gaunlets of ogre strength. You then lost your own strength bonus unless you had both, I think away, been a while and I'm not at home to look it up, but pretty sure I'm right on that.</p><p> </p><p>Also, a 3.5 could really wail in a 1.0 by taking a two handed weapon and doing 1 1/2 times bonus damage.</p><p> </p><p>You have to test them toe-to-toe, no hit an run tactics. This isn't about how to best meta game against each other or who would be smart enough to run away and hire a 30th level wizard to take the others out or who would have taken the best items known to man or god and use them against the other. This is about who can take each other in a toe-to-toe contest and how many he could take down using thier own rules from their own versions.</p><p> </p><p>Haste would also be considered an unfair advantage from any addition. The point is to try and get them on equal ground as much as possible and see how the 3.5 feats either fail or completely blow the 1.0 out of the water. If you want to list a reply with haste, then also use the exact same builds and test without haste, just to be fair.</p><p> </p><p>You could use the grandmaster rules from Unearthed Arcana, but I was talking about just the first AD&D rules, no suppliments. However, that would be fair if you wanted to test that, but do it in a toe-to-toe fight.</p><p> </p><p>Really, the only way to truely test them out would be to use the naked versions as posted above and put each other with the same weapon. I was trying to prove how powerful the feats are versus what you get as a 1.0 character. If you want to add magic, add the same magic to the other side but don't be ridiculous. Anyone with a wand of Orcus could of course kill anything with a touch.</p><p> </p><p>So, I have posted naked and equal in all respects, characters and the 3.5 wails on them.</p><p> </p><p>Anyone care to be fair and give them each the same magic items and use feats that compliment the items given and then post a solid reply?</p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 2398514, member: 14451"] Dang, I just typed up an awesome reply and the computer crashed. I won't try to rewrite it all, too long, but here is the short of it. If you use magic items, you lose some of the fundamental differences between the characters and the variables are to many. For guide lines you need to use the same items for each creature. If you give the 1.0 a girdle of giants strength you must give the 3.5 one too. If you give the 3.5 adamantine +5 full plate you must give the 1.0 it as well. You can then use the rules for the items as per the version. Don't give either artifacts, that wouldn't be fair to either side and no instant effect items, so that means no hammer of thunderbolts or vorpal swords from 1st edition. That is just an atomatic kill and only proves that you can meta game. Also, remember that a 1st edition can only have a -10 AC which is the same as a 30 ac in 3.5 while a 3.5 could really get over a 50 or even higher with a lot of the right magical gear, making the 1.0 a test dummy since they could never hit. Also remember that the hit bonus was different from the damage bonus in 1.0 so a 25 Strength would give you a +7 to hit and a +14 damage and it only stacked with the gaunlets of ogre strength. You then lost your own strength bonus unless you had both, I think away, been a while and I'm not at home to look it up, but pretty sure I'm right on that. Also, a 3.5 could really wail in a 1.0 by taking a two handed weapon and doing 1 1/2 times bonus damage. You have to test them toe-to-toe, no hit an run tactics. This isn't about how to best meta game against each other or who would be smart enough to run away and hire a 30th level wizard to take the others out or who would have taken the best items known to man or god and use them against the other. This is about who can take each other in a toe-to-toe contest and how many he could take down using thier own rules from their own versions. Haste would also be considered an unfair advantage from any addition. The point is to try and get them on equal ground as much as possible and see how the 3.5 feats either fail or completely blow the 1.0 out of the water. If you want to list a reply with haste, then also use the exact same builds and test without haste, just to be fair. You could use the grandmaster rules from Unearthed Arcana, but I was talking about just the first AD&D rules, no suppliments. However, that would be fair if you wanted to test that, but do it in a toe-to-toe fight. Really, the only way to truely test them out would be to use the naked versions as posted above and put each other with the same weapon. I was trying to prove how powerful the feats are versus what you get as a 1.0 character. If you want to add magic, add the same magic to the other side but don't be ridiculous. Anyone with a wand of Orcus could of course kill anything with a touch. So, I have posted naked and equal in all respects, characters and the 3.5 wails on them. Anyone care to be fair and give them each the same magic items and use feats that compliment the items given and then post a solid reply? [/QUOTE]
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