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General Tabletop Discussion
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How Many Actual Sessions Do Your Campaigns Last?
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 7643171" data-attributes="member: 32740"><p>With only one exception in the last 40 years, every campaign I have begun I have approached as if it will last forever. With the aforementioned exception, every campaign I began has ended more or less with a whimper. Players have drifted in and out with school, jobs, interest in playing RPG's in general, and eventually the campaign dies away when there isn't a quorum - or I myself burn out.</p><p></p><p>The "exception game" was a highly successful 3E campaign. I began it with the specific intent to have it definitively end one way or another when PC's reached 20th level, or thereabouts. I had something of a story arc to work with (though a huge amount was improvised as I went along), and wanted that arc and that campaign to END rather than fizzle away. It was a perfect storm of circumstances that allowed that to happen because I felt I could keep the game running with mostly the same players and PC's all the way. It was something like a year to a year and a half of real time, playing quite regularly once a week for about 6 hours.</p><p></p><p>I just don't forsee real life circumstances allowing that to happen again. Ever since that campaign it's been the usual: We play until the wheels fall off. Then there is typically a period of time without a game. Then we start again. Campaigns may last 8 sessions, 12 sessions, or 50 sessions. Won't ever know where the end is until we get there.</p><p></p><p>Most importantly - I'm okay with that.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 7643171, member: 32740"] With only one exception in the last 40 years, every campaign I have begun I have approached as if it will last forever. With the aforementioned exception, every campaign I began has ended more or less with a whimper. Players have drifted in and out with school, jobs, interest in playing RPG's in general, and eventually the campaign dies away when there isn't a quorum - or I myself burn out. The "exception game" was a highly successful 3E campaign. I began it with the specific intent to have it definitively end one way or another when PC's reached 20th level, or thereabouts. I had something of a story arc to work with (though a huge amount was improvised as I went along), and wanted that arc and that campaign to END rather than fizzle away. It was a perfect storm of circumstances that allowed that to happen because I felt I could keep the game running with mostly the same players and PC's all the way. It was something like a year to a year and a half of real time, playing quite regularly once a week for about 6 hours. I just don't forsee real life circumstances allowing that to happen again. Ever since that campaign it's been the usual: We play until the wheels fall off. Then there is typically a period of time without a game. Then we start again. Campaigns may last 8 sessions, 12 sessions, or 50 sessions. Won't ever know where the end is until we get there. Most importantly - I'm okay with that. [/QUOTE]
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