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How many adventurers are in your world?
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<blockquote data-quote="Lanefan" data-source="post: 6762110" data-attributes="member: 29398"><p>For both these and Assassins at higher levels you had to take out whoever was above you in order to gain the new level.</p><p></p><p>There's only one bi-i-i-ig glaring hole in that rule that is never addressed in the core books (no idea if a Dragon article covered it or not):</p><p></p><p>What if nobody's left above you?</p><p></p><p>Say you're a 12th-level Assassin, all set to bump into 13th except you need to find an existing 13th-level Assassin to kill in order to advance...and because all the 13th-level Assassins happen to have died of other causes there aren't any. Then what do you do? Are you arbitrarily stuck at 12th forever (which the letter of the rule would suggest)?</p><p></p><p>Even worse is an Assassin trying to advance to 15th; of which there in fact CAN be only one according to the rule. If that one 15th-level Assassin dies of old age or other natural causes, what then? Do all the 14th's have to get into a round-robin Assassin-off to see who takes over (thus leaving no 14th-level Assassins; they're all dead except the one who gets to 15th)? Dumb rule.</p><p></p><p>I did away with this rule for anyone but Assassins probably before I even started DMing; Assassins still have to kill to advance beyond 12th or so (but here's the clause that's missing from the 1e rules) <strong>or prove that a vacancy exists</strong>. I cap them at 15th but there can be more than one 15th-Assassin out there. Next campaign I'll probably ditch this idea completely.</p><p></p><p>Lan-"the RAW also completely assumes these classes operate in tight guilds and makes no allowance for freelancers; another mistake"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6762110, member: 29398"] For both these and Assassins at higher levels you had to take out whoever was above you in order to gain the new level. There's only one bi-i-i-ig glaring hole in that rule that is never addressed in the core books (no idea if a Dragon article covered it or not): What if nobody's left above you? Say you're a 12th-level Assassin, all set to bump into 13th except you need to find an existing 13th-level Assassin to kill in order to advance...and because all the 13th-level Assassins happen to have died of other causes there aren't any. Then what do you do? Are you arbitrarily stuck at 12th forever (which the letter of the rule would suggest)? Even worse is an Assassin trying to advance to 15th; of which there in fact CAN be only one according to the rule. If that one 15th-level Assassin dies of old age or other natural causes, what then? Do all the 14th's have to get into a round-robin Assassin-off to see who takes over (thus leaving no 14th-level Assassins; they're all dead except the one who gets to 15th)? Dumb rule. I did away with this rule for anyone but Assassins probably before I even started DMing; Assassins still have to kill to advance beyond 12th or so (but here's the clause that's missing from the 1e rules) [B]or prove that a vacancy exists[/B]. I cap them at 15th but there can be more than one 15th-Assassin out there. Next campaign I'll probably ditch this idea completely. Lan-"the RAW also completely assumes these classes operate in tight guilds and makes no allowance for freelancers; another mistake"-efan [/QUOTE]
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