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General Tabletop Discussion
*Dungeons & Dragons
How many (ancient) dragons would it take to destroy a (dwarven) city?
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<blockquote data-quote="Derren" data-source="post: 6413066" data-attributes="member: 2518"><p>As long as the interaction between the players and the game world are adjudicated by dice rolls, then the rest of the world should too.</p><p>Besides, why does no one know about evil dragons? Were the PCs the first adventurers? Don't good dragons exist which are physically nearly the same as evil ones and usually do not kill people unless provoked? Has no one been able to even kill a young dragon and study its corpse?</p><p></p><p>Guess what, the ones whos job it is to defend a city will know about the threats the city faces, including dragons. And the ones (adventurers) who make a living out of killing monsters know a lot about monsters, the same way someone who earns his money with cars knows a lot about cars.</p><p></p><p>Why should a huge dwarven city (50.000 is quite huge for that tech level) not have iron golems? And why would all of their traps fail?</p><p></p><p>Based on what rules? First, trapping the dragon with an iron golem is not that unlikely as you make it out to be. There are limited ways on how the dragon can get into the city (it would be too big to use most tunnels) and collapsing tunnels to cut off the enemy is not something it takes a genius to figure out.</p><p>And the next time the PCs meet a dragon, will it also be able to just pick one of them up and fly away like you propose the dragon does with the golem (assuming that for some strange reason the dragon has enough space to fly)? And will the PCs be able to do this, too against tiny enemies or when they can polymorph into a Roc or something similar?</p><p></p><p>And the dwarfs only have to drop a good sized piece of ceiling on the dragon...</p><p></p><p>Who said something like this? The dragon would certainly know a lot about dwarf. It just wouldn't help much.</p><p></p><p>If you could only back that up with game stats. Because according to them the dragon is far from powerful and at a severe disadvantage in that situation. The dwarfs don't need anti dragon traps. Collapsing tunnels is rather universal for an underground city and the location pretty much negates any special ability the dragon has except the breath weapon which is similar what a lot of other creatures or wizards can do.</p></blockquote><p></p>
[QUOTE="Derren, post: 6413066, member: 2518"] As long as the interaction between the players and the game world are adjudicated by dice rolls, then the rest of the world should too. Besides, why does no one know about evil dragons? Were the PCs the first adventurers? Don't good dragons exist which are physically nearly the same as evil ones and usually do not kill people unless provoked? Has no one been able to even kill a young dragon and study its corpse? Guess what, the ones whos job it is to defend a city will know about the threats the city faces, including dragons. And the ones (adventurers) who make a living out of killing monsters know a lot about monsters, the same way someone who earns his money with cars knows a lot about cars. Why should a huge dwarven city (50.000 is quite huge for that tech level) not have iron golems? And why would all of their traps fail? Based on what rules? First, trapping the dragon with an iron golem is not that unlikely as you make it out to be. There are limited ways on how the dragon can get into the city (it would be too big to use most tunnels) and collapsing tunnels to cut off the enemy is not something it takes a genius to figure out. And the next time the PCs meet a dragon, will it also be able to just pick one of them up and fly away like you propose the dragon does with the golem (assuming that for some strange reason the dragon has enough space to fly)? And will the PCs be able to do this, too against tiny enemies or when they can polymorph into a Roc or something similar? And the dwarfs only have to drop a good sized piece of ceiling on the dragon... Who said something like this? The dragon would certainly know a lot about dwarf. It just wouldn't help much. If you could only back that up with game stats. Because according to them the dragon is far from powerful and at a severe disadvantage in that situation. The dwarfs don't need anti dragon traps. Collapsing tunnels is rather universal for an underground city and the location pretty much negates any special ability the dragon has except the breath weapon which is similar what a lot of other creatures or wizards can do. [/QUOTE]
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How many (ancient) dragons would it take to destroy a (dwarven) city?
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