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How many are playing SAGA?
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<blockquote data-quote="Henry" data-source="post: 3797000" data-attributes="member: 158"><p>On the other hand, Conan AND the Mouser found themselves both broke and on the losing end of a problem many, many times. They did run into things that could kill them if they weren't careful, but the trick is they WERE careful, and for purposes of plot always did the right thing that kept them coming out on top - or at least, living another day.</p><p></p><p>A better example is something like the Black Company series - that's a bit on the VERY low end, because sometimes the characters didn't survive even a couple of chapters! Not quite that low-brow and deadly, but the thing that SWSE can't emulate (and I'm trying now, to no success!) is more gritty space fantasy, because the characters can recover so fast they can get out of trouble very easily. I like many of Saga Edition's rules, but the combination of them means that characters are VERY capable at low level, and there's no way to emulate the scrabbling at beginning careers that Both D&D and Star Wars d20 was capable of.</p><p></p><p></p><p></p><p></p><p>The armor that a first level soldier is wearing is only like +3 or so to reflex defense - and from personal experience doesn't make a bit of difference. I've seen a level 2 Soldier pinned down by two droidekas firing at him behind cover - at which point two level 2 human jedi Surge into the room, force slam the Droidekas (those things Obi-Wan and Qui-Gon ran from), force-grip one to the point of breaking (used a force point), and the other was chopped up as he got off the floor with a lightsaber, and hit with an ion grenade from another PC, ending the fight. The remaining Droideka got two shots, rolled low, and missed with both, and that was all she wrote.</p><p></p><p>Jedi made the soldier look like a chump at that low level. Now, at high level, I can see it would have evened out. But at low levels, Jedi are using the UTF skill at the equivalent of a 5th or 6th level D&D power.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>Given that Conan's earliest stories started him out at like 15 or 16, I could see him being 4th level at age 18. However, I may be blanking, but I could have sworn he killed the spider but the poison almost did him in, right? Plus, he started with a compatriot, but the guy died in mid-story.</p><p></p><p>I think all these examples are diluting the biggest concern for if D&D goes too much in the SWSE route -- the loss of granularity in the power of low levels, meaning that those who want such will have to go to another d20 or other system to get it. I'm liking more of what I'm seeing out of the previews, but this one concern is one that does go in my "dislike" column.</p></blockquote><p></p>
[QUOTE="Henry, post: 3797000, member: 158"] On the other hand, Conan AND the Mouser found themselves both broke and on the losing end of a problem many, many times. They did run into things that could kill them if they weren't careful, but the trick is they WERE careful, and for purposes of plot always did the right thing that kept them coming out on top - or at least, living another day. A better example is something like the Black Company series - that's a bit on the VERY low end, because sometimes the characters didn't survive even a couple of chapters! Not quite that low-brow and deadly, but the thing that SWSE can't emulate (and I'm trying now, to no success!) is more gritty space fantasy, because the characters can recover so fast they can get out of trouble very easily. I like many of Saga Edition's rules, but the combination of them means that characters are VERY capable at low level, and there's no way to emulate the scrabbling at beginning careers that Both D&D and Star Wars d20 was capable of. The armor that a first level soldier is wearing is only like +3 or so to reflex defense - and from personal experience doesn't make a bit of difference. I've seen a level 2 Soldier pinned down by two droidekas firing at him behind cover - at which point two level 2 human jedi Surge into the room, force slam the Droidekas (those things Obi-Wan and Qui-Gon ran from), force-grip one to the point of breaking (used a force point), and the other was chopped up as he got off the floor with a lightsaber, and hit with an ion grenade from another PC, ending the fight. The remaining Droideka got two shots, rolled low, and missed with both, and that was all she wrote. Jedi made the soldier look like a chump at that low level. Now, at high level, I can see it would have evened out. But at low levels, Jedi are using the UTF skill at the equivalent of a 5th or 6th level D&D power. Given that Conan's earliest stories started him out at like 15 or 16, I could see him being 4th level at age 18. However, I may be blanking, but I could have sworn he killed the spider but the poison almost did him in, right? Plus, he started with a compatriot, but the guy died in mid-story. I think all these examples are diluting the biggest concern for if D&D goes too much in the SWSE route -- the loss of granularity in the power of low levels, meaning that those who want such will have to go to another d20 or other system to get it. I'm liking more of what I'm seeing out of the previews, but this one concern is one that does go in my "dislike" column. [/QUOTE]
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