Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
How many books in that library?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ElectricDragon" data-source="post: 7643516" data-attributes="member: 10778"><p>Think of "why" someone would want to cast this spell. </p><p>1. To know how many and what kind of magic books are in a suspect library.</p><p>2. To research a legendary or epic item, place, or thing.</p><p></p><p>In case #1. You as DM control how many (if any) are magical and what magics that would be. What do you want your characters to be able to find (again, if anything)? The spell does not locate these books for the characters, just lets them know that somewhere in this vast library are 3 magical books, most likely not in the same place (library adventure anyone?).</p><p></p><p>In case #2, only specific books will be important to the research, very few indeed (if any). You as DM should be aware of what info they are seeking and can easily determine if such info is within the library they are divining. A few suggestive (of the object of their search) names is simple for me, I guess I could have linked a random book name generator; but the characters should have no interest in esoteric books like "Barbarian Herbalism in Ancient Cimmeria" or "How I Mated with a Zombie" unless they are looking for how to make an herbal tea or zombie children (respectively).</p><p></p><p>Again, the spell does not locate the books for the characters, the list will speed up the search so that only the right named books are the object. Also, the spell does not tell you in what language the book was written. Finding the right book could require a translator or spell to be able to be deciphered. </p><p></p><p>Again, I say, "Class" is a game term; as is hit points, Armor Class, and Saving Throws (things mentioned often but not actual in-game things). </p><p></p><p>huh, book spirits, yeah, I got a few, written up and ready; but this is not their job, just to exist so a spell can be cast.</p><p></p><p><strong>Divination</strong></p><p></p><p>Divination spells enable you to learn secrets long forgotten, to predict the future, to find hidden things, and to foil deceptive spells.</p><p></p><p>Nowhere does it mention you must have a "spirit" to find such hidden or secret information. The information exists, MAGIC finds and displays it.</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 7643516, member: 10778"] Think of "why" someone would want to cast this spell. 1. To know how many and what kind of magic books are in a suspect library. 2. To research a legendary or epic item, place, or thing. In case #1. You as DM control how many (if any) are magical and what magics that would be. What do you want your characters to be able to find (again, if anything)? The spell does not locate these books for the characters, just lets them know that somewhere in this vast library are 3 magical books, most likely not in the same place (library adventure anyone?). In case #2, only specific books will be important to the research, very few indeed (if any). You as DM should be aware of what info they are seeking and can easily determine if such info is within the library they are divining. A few suggestive (of the object of their search) names is simple for me, I guess I could have linked a random book name generator; but the characters should have no interest in esoteric books like "Barbarian Herbalism in Ancient Cimmeria" or "How I Mated with a Zombie" unless they are looking for how to make an herbal tea or zombie children (respectively). Again, the spell does not locate the books for the characters, the list will speed up the search so that only the right named books are the object. Also, the spell does not tell you in what language the book was written. Finding the right book could require a translator or spell to be able to be deciphered. Again, I say, "Class" is a game term; as is hit points, Armor Class, and Saving Throws (things mentioned often but not actual in-game things). huh, book spirits, yeah, I got a few, written up and ready; but this is not their job, just to exist so a spell can be cast. [b]Divination[/b] Divination spells enable you to learn secrets long forgotten, to predict the future, to find hidden things, and to foil deceptive spells. Nowhere does it mention you must have a "spirit" to find such hidden or secret information. The information exists, MAGIC finds and displays it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
How many books in that library?
Top