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How many campaigns have you finished?
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<blockquote data-quote="MortalPlague" data-source="post: 5767547" data-attributes="member: 62721"><p>Good question.</p><p></p><p>I've run many campaigns, but few have gone the distance. These are the proud few.</p><p></p><p>1) The Noble Game - D&D 3.5, Level 12-14 - The PCs were framed for the murder of the king, and they had to flee the country, raise a foreign army, and retake the capital, while winning the hearts and minds of the people by working with the underground resistance. Two PCs died in the climactic siege, but the crown prince retook his rightful place.</p><p></p><p>2) The Continuing Saga of Brandon Von Redding and Jaskiran Koshmaze - 4th Edition, Level 9-18 - Not so much a complete campaign, but Jaskiran survived three full adventures, while Brandon, joining late, survived the latter two adventures. A bit of a meandering campaign; more accurately, three completed mini-campaigns. It's worth noting that I'll be running a new chapter in this saga very shortly, with plans to bring the group from 19th level up to mid-epic.</p><p></p><p>Honorable Mention) Tiefling Politics - 4th Edition, Level 12-13 - This started as a freeform game, where one of my players rolled up Nox Amandine, a tiefling sorceress. She was the youngest of thirteen children in a noble tiefling house, and she was busy assassinating her way up the family hierarchy. Her backstory formed the main thrust of the game's plot. The game concluded when she was betrayed by another, less sinister member of the party, and apprehended by the church. She escaped, eluded the other PCs, and rode off to plot her revenge. But since Nox was effectively out of the game, the campaign came to an end.</p><p></p><p></p><p>I have had the rare pleasure to play in a game or two that came to a natural conclusion. The current game looks like it will wrap nicely with a climactic showdown in a short while. Also, in the twilight of D&D 3.5, we ran an 'evil' game where our characters toppled civilization to make way for a new order. We had to 'skip a bit' and bump the level to do the final battle, but the campaign did come to an excellent conclusion.</p></blockquote><p></p>
[QUOTE="MortalPlague, post: 5767547, member: 62721"] Good question. I've run many campaigns, but few have gone the distance. These are the proud few. 1) The Noble Game - D&D 3.5, Level 12-14 - The PCs were framed for the murder of the king, and they had to flee the country, raise a foreign army, and retake the capital, while winning the hearts and minds of the people by working with the underground resistance. Two PCs died in the climactic siege, but the crown prince retook his rightful place. 2) The Continuing Saga of Brandon Von Redding and Jaskiran Koshmaze - 4th Edition, Level 9-18 - Not so much a complete campaign, but Jaskiran survived three full adventures, while Brandon, joining late, survived the latter two adventures. A bit of a meandering campaign; more accurately, three completed mini-campaigns. It's worth noting that I'll be running a new chapter in this saga very shortly, with plans to bring the group from 19th level up to mid-epic. Honorable Mention) Tiefling Politics - 4th Edition, Level 12-13 - This started as a freeform game, where one of my players rolled up Nox Amandine, a tiefling sorceress. She was the youngest of thirteen children in a noble tiefling house, and she was busy assassinating her way up the family hierarchy. Her backstory formed the main thrust of the game's plot. The game concluded when she was betrayed by another, less sinister member of the party, and apprehended by the church. She escaped, eluded the other PCs, and rode off to plot her revenge. But since Nox was effectively out of the game, the campaign came to an end. I have had the rare pleasure to play in a game or two that came to a natural conclusion. The current game looks like it will wrap nicely with a climactic showdown in a short while. Also, in the twilight of D&D 3.5, we ran an 'evil' game where our characters toppled civilization to make way for a new order. We had to 'skip a bit' and bump the level to do the final battle, but the campaign did come to an excellent conclusion. [/QUOTE]
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