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How many characters can people play at campaign launch? PLEASE READ CAREFULLY
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<blockquote data-quote="Graf" data-source="post: 4421476" data-attributes="member: 3087"><p><strong>Please read the explanations below before voting.</strong> Some of the answers may not be what you think they are.</p><p></p><p>There is also some personal opinions.... which probably isn't very appropriate but... whatever... if I think something is a bad idea I feel like it's better to just say it instead of tiptoeing around it.</p><p></p><p>The poll is multiple choice, <strong>IF YOU DON'T POST OTHERWISE WE WILL ASSUME YOU ARE INDIFFERENT BETWEEN YOUR VOTES</strong>.</p><p></p><p>[d]--[/d]</p><p></p><p><strong>OOC points</strong> are something you get for ooc activity for the benefit of the community (running games, judging whatever). OOC points may be like DM points in LEB but they might also be given out for other things besides (consisten posting as a player, helping judge, or check characters)</p><p></p><p>An <strong>active character</strong> is a character who is adventuring. So if I say 1 active character it means "one character going on adventures"</p><p></p><p><strong>1+1</strong> means one primary character with a second character available under certain conditions (spelled out below)</p><p></p><p>[d]--[/d]</p><p>How many player characters should we have at campaign launch</p><p></p><p>1 character </p><p>... but revisit later (in 3 months when we revisit available races and everything else)</p><p>... but you can play another character (1+1) if...you're an active DM<p style="margin-left: 20px">maybe you need to be generating x number of OOC points per period -- we, of course, need to figure out what these points are/do</p> <p style="margin-left: 20px"></p><p>... (1+1) if you spend OOC points to activate your second character<p style="margin-left: 20px">ditto on "what are OOC points? thing</p> <p style="margin-left: 20px"></p><p>...(1+1) if you've played your primarily character well for some time (3 months?) and...<p style="margin-left: 20px">... if you've <em><strong>posted consistently and regularly</strong></em> in the games you play in. I'm loath to allow someone to make three characters, fill up slots in three games and then wander off/post irregularly. Why waste all those resources on someone who isn't going to be fulfilling the bare minimum.</p> <p style="margin-left: 20px"></p><p>...you've played a primarily character up to second level</p><p style="margin-left: 20px">Basically the same thing as the above (if you've gotten to second level you've probably been playing regularly - otherwise you just get dropped from parties) but <strong>this is vastly easier to judge</strong>. </p> <p style="margin-left: 20px"></p><p>...(1+1) if your second characters is a Core (PhB only) characters<p style="margin-left: 20px">Personally, not a fan of this method. Instead of getting a dwarf and a hobgoblin you'll just get a hobgoblin. The option below is slightly more likely to be an <a href="http://www.enworld.org/forum/showpost.php?p=4420616&postcount=5" target="_blank">official mechanism that makes the MM options somewhat less common than PHB options</a>.</p> <p style="margin-left: 20px"></p><p>...(1+1) if both of your characters are Core (PhB only) characters<p style="margin-left: 20px">I think this is the only way to actually "force people to play PhB" characters. </p> <p style="margin-left: 20px">Personally I don't think that's a useful goal. </p> <p style="margin-left: 20px">In fact, I think it borders on "<em>my fun is good, your fun is badwrongfun</em>"</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">I think we should just write world that can absorb weirder characters without breaking suspension of disbelief.</p> <p style="margin-left: 20px"></p><p>...(1+1) if both of your characters are Core (PhB only) characters</p><p style="margin-left: 20px">You can have multiple characters but only one active (i.e. adventuring)</p> <p style="margin-left: 20px"></p><p>2 characters<p style="margin-left: 20px">In my experience slots in games are significantly more scarce than characters are to play in them. I'm leery of having people with multiple characters at launch, all desperately vying for the same handful of slots and the ensuing hurt feelings and frustration.</p> <p style="margin-left: 20px">Also: Approving lots and lots of characters is a lot of work. I'd rather focus on getting things up and running and add characters if/when we have so many games going on that we're short on players.</p> <p style="margin-left: 20px"></p><p>3 characters<p style="margin-left: 20px">Before Halford posted about having three characters I'd never seen it discussed. The original LEW discussion forum was unainmous about starting with 1 PC per player.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">I'm gonna say that if we're going to launch with playerbase x3 characters I'm not going to do character judging. </p> <p style="margin-left: 20px">Because the majority of those characters won't ever be played. Why? Because with 3 characters per player it means that <em><strong>even with every game running 6 characters in a party <u>every other player has to be a DM</u></strong></em>. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Is that going to happen? I'd love to see it. But I'm very doubtful. Most DMs are already running a game. And a lot of games I'm in are running slow because DMs are busy. (I'm neglecting my games to do LEW stuff so I really shouldn't talk but.... anyway, I'm not alone)</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Personally I think that we should encourage everyone who wants to play three characters to volunteer to become character judges. Then I can play three characters and not worry about all the character checking, maintaince, etc <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" />.</p> <p style="margin-left: 20px"></p></blockquote><p></p>
[QUOTE="Graf, post: 4421476, member: 3087"] [B]Please read the explanations below before voting.[/B] Some of the answers may not be what you think they are. There is also some personal opinions.... which probably isn't very appropriate but... whatever... if I think something is a bad idea I feel like it's better to just say it instead of tiptoeing around it. The poll is multiple choice, [B]IF YOU DON'T POST OTHERWISE WE WILL ASSUME YOU ARE INDIFFERENT BETWEEN YOUR VOTES[/B]. [d]--[/d] [B]OOC points[/B] are something you get for ooc activity for the benefit of the community (running games, judging whatever). OOC points may be like DM points in LEB but they might also be given out for other things besides (consisten posting as a player, helping judge, or check characters) An [B]active character[/B] is a character who is adventuring. So if I say 1 active character it means "one character going on adventures" [B]1+1[/B] means one primary character with a second character available under certain conditions (spelled out below) [d]--[/d] How many player characters should we have at campaign launch 1 character ... but revisit later (in 3 months when we revisit available races and everything else) ... but you can play another character (1+1) if...you're an active DM[INDENT]maybe you need to be generating x number of OOC points per period -- we, of course, need to figure out what these points are/do [/INDENT]... (1+1) if you spend OOC points to activate your second character[INDENT]ditto on "what are OOC points? thing [/INDENT]...(1+1) if you've played your primarily character well for some time (3 months?) and...[INDENT]... if you've [I][B]posted consistently and regularly[/B][/I] in the games you play in. I'm loath to allow someone to make three characters, fill up slots in three games and then wander off/post irregularly. Why waste all those resources on someone who isn't going to be fulfilling the bare minimum. [/INDENT]...you've played a primarily character up to second level [INDENT]Basically the same thing as the above (if you've gotten to second level you've probably been playing regularly - otherwise you just get dropped from parties) but [B]this is vastly easier to judge[/B]. [/INDENT]...(1+1) if your second characters is a Core (PhB only) characters[INDENT]Personally, not a fan of this method. Instead of getting a dwarf and a hobgoblin you'll just get a hobgoblin. The option below is slightly more likely to be an [URL="http://www.enworld.org/forum/showpost.php?p=4420616&postcount=5"]official mechanism that makes the MM options somewhat less common than PHB options[/URL]. [/INDENT]...(1+1) if both of your characters are Core (PhB only) characters[INDENT]I think this is the only way to actually "force people to play PhB" characters. Personally I don't think that's a useful goal. In fact, I think it borders on "[I]my fun is good, your fun is badwrongfun[/I]" I think we should just write world that can absorb weirder characters without breaking suspension of disbelief. [/INDENT]...(1+1) if both of your characters are Core (PhB only) characters [INDENT]You can have multiple characters but only one active (i.e. adventuring) [/INDENT]2 characters[INDENT]In my experience slots in games are significantly more scarce than characters are to play in them. I'm leery of having people with multiple characters at launch, all desperately vying for the same handful of slots and the ensuing hurt feelings and frustration. Also: Approving lots and lots of characters is a lot of work. I'd rather focus on getting things up and running and add characters if/when we have so many games going on that we're short on players. [/INDENT]3 characters[INDENT]Before Halford posted about having three characters I'd never seen it discussed. The original LEW discussion forum was unainmous about starting with 1 PC per player. I'm gonna say that if we're going to launch with playerbase x3 characters I'm not going to do character judging. Because the majority of those characters won't ever be played. Why? Because with 3 characters per player it means that [I][B]even with every game running 6 characters in a party [U]every other player has to be a DM[/U][/B][/I]. Is that going to happen? I'd love to see it. But I'm very doubtful. Most DMs are already running a game. And a lot of games I'm in are running slow because DMs are busy. (I'm neglecting my games to do LEW stuff so I really shouldn't talk but.... anyway, I'm not alone) Personally I think that we should encourage everyone who wants to play three characters to volunteer to become character judges. Then I can play three characters and not worry about all the character checking, maintaince, etc :cool:. [/INDENT] [/QUOTE]
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