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Living 4th Edition
How many characters can people play at campaign launch? PLEASE READ CAREFULLY
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<blockquote data-quote="covaithe" data-source="post: 4421785" data-attributes="member: 46559"><p>Hmm, a few things to say about this. </p><p></p><p>First, what I think we should do. I think we should start with one character per person, but revisit it fairly quickly thereafter. Much less than three months; possibly as soon as two weeks. Basically, as soon as there are enough adventures going that everyone, or nearly everyone, can find a place in an adventure. I think it's healthy for a living world to have a... backlog, as it were, of characters that aren't currently on adventure. It's much better than having DMs with adventures ready to go who can't find players. </p><p></p><p>I'm sympathetic to the idea of only allowing a new character to be created once your first one has hit level 2, but I don't think we should do it. I restricted myself that way voluntarily with my characters in LEW, but it meant that I didn't create my third character until I'd been playing for nearly 18 months, and it could easily have been much longer. Let's face it, PbP games can bog down. I really hate the idea of a player making a character, getting stuck in a slow adventure, and then watching adventure after fun adventure pass them by because they aren't allowed to create their second character yet. </p><p></p><p>One more thing: I'm pretty strongly against the idea of OOC points of any kind. I'm *very* strongly against the idea of having judges waste time deciding who is and who isn't "active" enough in their games.</p></blockquote><p></p>
[QUOTE="covaithe, post: 4421785, member: 46559"] Hmm, a few things to say about this. First, what I think we should do. I think we should start with one character per person, but revisit it fairly quickly thereafter. Much less than three months; possibly as soon as two weeks. Basically, as soon as there are enough adventures going that everyone, or nearly everyone, can find a place in an adventure. I think it's healthy for a living world to have a... backlog, as it were, of characters that aren't currently on adventure. It's much better than having DMs with adventures ready to go who can't find players. I'm sympathetic to the idea of only allowing a new character to be created once your first one has hit level 2, but I don't think we should do it. I restricted myself that way voluntarily with my characters in LEW, but it meant that I didn't create my third character until I'd been playing for nearly 18 months, and it could easily have been much longer. Let's face it, PbP games can bog down. I really hate the idea of a player making a character, getting stuck in a slow adventure, and then watching adventure after fun adventure pass them by because they aren't allowed to create their second character yet. One more thing: I'm pretty strongly against the idea of OOC points of any kind. I'm *very* strongly against the idea of having judges waste time deciding who is and who isn't "active" enough in their games. [/QUOTE]
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