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General Tabletop Discussion
*Pathfinder & Starfinder
How many classes can use ranged weapons effectively?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4158553" data-attributes="member: 710"><p>You mean "Hmm, Derren made a good point?" Awesome! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>"Dedicated" archers seem only possible with the Ranger at this moment. Other classes might be able to wield a bow, but none of them seems to provide a focus on it.</p><p></p><p>I am not sure if that's bad, good, or neutral. I've rarely seen non-Rangers in 3E focussing on a Bow (even though it's a viable Fighter build!). Rogues could hardly sneak attack with it, Barbarians Rage is mostly useless with Bows, Cleric spells are more useful for melee buffing, and spellcasters BAB is so low that spending resources on bows is a waste. </p><p></p><p>4E seems to have the advantage that you no longer need Precise Shot to be effective with a bow, and that allies no longer give you cover (and cover is -2 only, anyway). That benefits especially those that are not focused on ranged combat. Any 3E archer build would have Point Blank Shot & Precise Shot, and eventually Improved Precise Shot in 3.5. If you didn't have it, you where usually not very effective in it. It was probably better to invest in the Run feat or Boots of Flying to get to enemies, then shooting arrows.</p><p></p><p>The lack of item enhancers in 4E can also reduce the problems. A 3.5 Fighter would have something like Str 22 and Dex 12 at 10th level. That's a 5 point attack difference (though only 2 of which are probably magical item based), before taking into account penalties from range, firing into melee, lack of good magical weapon, or weapon focus!</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4158553, member: 710"] You mean "Hmm, Derren made a good point?" Awesome! ;) "Dedicated" archers seem only possible with the Ranger at this moment. Other classes might be able to wield a bow, but none of them seems to provide a focus on it. I am not sure if that's bad, good, or neutral. I've rarely seen non-Rangers in 3E focussing on a Bow (even though it's a viable Fighter build!). Rogues could hardly sneak attack with it, Barbarians Rage is mostly useless with Bows, Cleric spells are more useful for melee buffing, and spellcasters BAB is so low that spending resources on bows is a waste. 4E seems to have the advantage that you no longer need Precise Shot to be effective with a bow, and that allies no longer give you cover (and cover is -2 only, anyway). That benefits especially those that are not focused on ranged combat. Any 3E archer build would have Point Blank Shot & Precise Shot, and eventually Improved Precise Shot in 3.5. If you didn't have it, you where usually not very effective in it. It was probably better to invest in the Run feat or Boots of Flying to get to enemies, then shooting arrows. The lack of item enhancers in 4E can also reduce the problems. A 3.5 Fighter would have something like Str 22 and Dex 12 at 10th level. That's a 5 point attack difference (though only 2 of which are probably magical item based), before taking into account penalties from range, firing into melee, lack of good magical weapon, or weapon focus! [/QUOTE]
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How many classes can use ranged weapons effectively?
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