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General Tabletop Discussion
*Pathfinder & Starfinder
How Many Classes Do We Really Need?
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<blockquote data-quote="DEFCON 1" data-source="post: 5893054" data-attributes="member: 7006"><p>All I know is that I don't want Druids to be sub-classes of Clerics (ie "divine")... UNLESS Warlocks become sub-classes of Clerics too (ie also "divine").</p><p></p><p>The Druid being a divine sub-class of the Cleric is basically saying that the "nature god" of whatever pantheon you are using is a special snowflake who gets to have his own class. All the other gods only get to have "specialty priests" or domain Themes for their worshippers... but the nature god's Druids are IMPORTANT. Important enough to get their own class.</p><p></p><p>I don't buy that for a second. The same way I don't buy that the Illusionist gets to be its own class, while the Evokers, Conjurers, Enchanters, Necromancers, and Transmuters all have to just be specialist wizards or themes too.</p><p></p><p>If the Druid is its own class.... then I want it to be completely split off from the divine source, just like they were done in 4E. Druids aren't the specialty priests of the nature god... they are their own group, gaining their power and abilities from their own primal source (the spirits of the prime plane). You do that... then yes, absolutely Druid should be its own class. And then wardens and shaman could be backgrounds or themes to be taken.</p><p></p><p>And my reference to warlocks above? If Druids for some reason do not get classified as a nature god specialty priest (and instead are their own special case where they get their power from nature itself), but are still considered a <em>Divine</em> class... then the game is basically redefining what Divine means. It no longer means your power is granted to you from a <strong>GOD</strong>, but rather that your power is granted to you from <em>someone</em> or <em>something</em>. And if you try and make that case... then I demand that Warlocks become Divine as well, because their powers are granted to them from another source too (the fey, the devils, the far realm)... thus making them <em>much closer</em> to Clerics than Wizards.</p><p></p><p>If Druids get defined as a Divine sub-class... then by the same definition, Warlocks are too.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5893054, member: 7006"] All I know is that I don't want Druids to be sub-classes of Clerics (ie "divine")... UNLESS Warlocks become sub-classes of Clerics too (ie also "divine"). The Druid being a divine sub-class of the Cleric is basically saying that the "nature god" of whatever pantheon you are using is a special snowflake who gets to have his own class. All the other gods only get to have "specialty priests" or domain Themes for their worshippers... but the nature god's Druids are IMPORTANT. Important enough to get their own class. I don't buy that for a second. The same way I don't buy that the Illusionist gets to be its own class, while the Evokers, Conjurers, Enchanters, Necromancers, and Transmuters all have to just be specialist wizards or themes too. If the Druid is its own class.... then I want it to be completely split off from the divine source, just like they were done in 4E. Druids aren't the specialty priests of the nature god... they are their own group, gaining their power and abilities from their own primal source (the spirits of the prime plane). You do that... then yes, absolutely Druid should be its own class. And then wardens and shaman could be backgrounds or themes to be taken. And my reference to warlocks above? If Druids for some reason do not get classified as a nature god specialty priest (and instead are their own special case where they get their power from nature itself), but are still considered a [I]Divine[/I] class... then the game is basically redefining what Divine means. It no longer means your power is granted to you from a [B]GOD[/B], but rather that your power is granted to you from [I]someone[/I] or [I]something[/I]. And if you try and make that case... then I demand that Warlocks become Divine as well, because their powers are granted to them from another source too (the fey, the devils, the far realm)... thus making them [I]much closer[/I] to Clerics than Wizards. If Druids get defined as a Divine sub-class... then by the same definition, Warlocks are too. [/QUOTE]
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