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General Tabletop Discussion
Character Builds & Optimization
How many classes in multiclass is to much?
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<blockquote data-quote="MNblockhead" data-source="post: 7606960" data-attributes="member: 6796661"><p>Most campaigns never get anywhere near 20. If you are not expecting to play to high levels, you are not likely to shoot yourself in the foot. </p><p></p><p>Multiclass as much as it takes to build the character concept that you are going for, whether that is for story, for power gaming, or both. </p><p></p><p>One thing I am thinking about is doing one shots or mini campaigns at Tier 2 or Tier 3 levels. I would tell the players some basic info about the adventure and that it will be trend towards challenging/deadly. They can build up whatever character they would like and would think is fun for that adventure. </p><p></p><p>Don't get me wrong, I love to play a character over a long period and develop a long story arc. In those cases I usually do not multiclass or MAYBE take two classes. </p><p></p><p>But I don't get to play enough to play as many character types as I want. I'm afraid to go gonzo with a character in a main campaign, so a one-shot or mini campaign would be a fun way to try some crazy combos.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7606960, member: 6796661"] Most campaigns never get anywhere near 20. If you are not expecting to play to high levels, you are not likely to shoot yourself in the foot. Multiclass as much as it takes to build the character concept that you are going for, whether that is for story, for power gaming, or both. One thing I am thinking about is doing one shots or mini campaigns at Tier 2 or Tier 3 levels. I would tell the players some basic info about the adventure and that it will be trend towards challenging/deadly. They can build up whatever character they would like and would think is fun for that adventure. Don't get me wrong, I love to play a character over a long period and develop a long story arc. In those cases I usually do not multiclass or MAYBE take two classes. But I don't get to play enough to play as many character types as I want. I'm afraid to go gonzo with a character in a main campaign, so a one-shot or mini campaign would be a fun way to try some crazy combos. [/QUOTE]
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How many classes in multiclass is to much?
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